This item is on the top of the workshop right now. http://steamcommunity.com/sharedfiles/filedetails/?id=224471847&searchtext= Got 47 pages of comments in one hour and EmpireTV.Heaven is listed as a creator.
you should get a thread started here http://www.polycount.com/forum/forumdisplay.php?f=47 and get working on those concepts! Good luck with the contest and welcome to polycount.
Great palettes! Especially love the white statues/green foliage locale. Edit, here this... awesome statuary work. http://www.youtube.com/watch?&v=m9nvnrP0j8U#t=47s
So, say I was living my dream and working as an environment artist.... Have you just made me redundant!? Need to download this wizardry..... and contact Agent 47.....
Here's a jpeg collection, that's 47 mbs https://www.dropbox.com/s/uacza51c4v1jdwn/Vertex-jpg.zip Here's the original pdf, 216 mb https://www.dropbox.com/s/jvpsxzyfjtl6j50/Vertex.pdf
A skirmish i played against the PC AI tonight took 2 hours 47 minutes to beat it...on normal. 0_0 I've found with allied forces that the howitzers are really handy.
This is my 1st Firearm I've attempted to create. Reference Images: For these I've used a Real life Side image and a Image from CoD 4 since I really liked the AK-47 in that. As it stands it 7,484 Tris. However I plan to add a silencer, Red dot Sight (or Other), Laser sight etc. Aiming for max of 10k Tris. most of the rest I…
maybe getting head shotted from way way far by someone jumping in the air using an AK-47 wont be so bad if the player model is a cute anime looking character
I made an AK 47 model a year ago and at the time I was pretty happy with the result but looking back now I see it's pretty poor. I've set out to improve it to help me get better at working with specular maps. This is what the original looked like: (4334 Triangles) This is what my new version looks like with 2000 less…