Struggled to find a nice easy to use Maya to Unreal Vertex Animated Texture tool, so I ended up making my own. Thought I'd share with the community here, so that anyone can use/improve it further for their own uses. It produces a both a normal map (World Space) and position map (local space - position map relative to the…
Looking for character animators for idle animations, intros, and attacks for an alpha of a game. modelers are open again but in limited capacity compared to animators. Currently, we operate in Blender and use the Unity engine. Our motion capture is done via Xsens. Familiarity with Blender and Unity is preferred, as is…
Hello, Polycounters. I've been gaming since I can't remember and one thing that I would always pay attention when gaming is the character animation.. For me, when I was introduced to a new character in a game, I would always try to comprehend his personality based on his body motions and on his way of moving, physical…
Thanks guys, keep em comin! @Slipsius - Yeah iAnimate and AnimSchool both look good, but as I mentioned, I can only secure student funding here in the UK for Animation Mentor since they are the only 'Animation School' who are accredited by the UK govt.
Hey, Is there any plan to be able to keyframe 'camera orbit distance' and the 'voxel scene fit' parameter to get better control of GI during animations? I'm doing a camera fly-through of a scene and I'm finding it almost impossible to set global GI parameters that work well for all shots. Camera distance relative to…
No matter your Indie or large game studio, your game Art to looks Great! https://www.rt-pro.com/* Concept art * UI/UX * Character design * Level design * Environment design * 3D Modelling * Animation * VFX * Cinematic / cut-scenes https://www.rt-pro.com/portfolio We can cover all for you! With over 200 artist we always…
Tendril is looking for a total of 8 Character Animators who are proficient with Maya to join our team in house on a freelance project. Tentative dates for the project are .the week of July 16- Delivering on September 7. Required Qualifications and Skills * Solid understanding of Autodesk Maya 2018 * 3+ years production…
Souls-like game with a focus on hyper-realistic graphics and immersive gameplay. The game is being developed using Unreal Engine. Position Details: * Role: Senior 3D Animator / Senior VFX Artist * Type: Full-time, Permanent * Location: Remote * Project: Souls-like game * Responsibilities:* For 3D Animator: Creating…