Tendril is looking for a total of 8 Character Animators who are proficient with Maya to join our team in house on a freelance project. Tentative dates for the project are .the week of July 16- Delivering on September 7.
Required Qualifications and Skills
- Solid understanding of Autodesk Maya 2018
- 3+ years production experience in character rigging and animation
- Working knowledge of modeling and shading
- Previous experience in a studio pipeline
- Work well under deadlines and multi-tasks
- Needs to have demonstrable portfolio of previous work
- Excellent organizational, communication, and interpersonal skills
- Is self-motivated and self-reliant.
- Excellent troubleshooting skills
Preferred Qualifications
- Experience with realtime characters
- Understanding of the challenges of low-poly platforms
- Production experience within the fields of character art and or 3D art
- Facial rigging experience.