Calling All Animators and VFX Artists, From Light, an Advanced Games Project at USC is recruiting artists! We are a small team looking to add talented and skilled animators to our team in our endeavor to create the best-looking game we can make! About the game: From Light is a 2D puzzle platformer set on an abandoned…
Hey, For some reason, my character stays in an idle state and won't blend to the other anims. Also, I can't rotate the camera at all. I've been following this tut: https://docs.unrealengine.com/latest/INT/Videos/PLZlv_N0_O1ga0IoRrpI4xkX4qmCrhGu56/hRO82u1phyw/index.html Here are some pics: State Machine: "Idle" to…
Hi all, I'm animating a staff right now which stretches longer from its original stubby look in 3ds max. How do I animate the texture in such a way that it tiles up while the object is stretching? Thanks!
Warning: This project is not for the faint of heart 10 Cupcakes is a first person kisser made to be played in virtual reality. It is controversial. I am going after for an M rating. It has already been covered by a few web news sources. (Jim Sterling, LewdGamer, VRandStuff, GravityBoom, GamePlayMotion) I expect that this…
Hey guys, I'm a terrible person and for years now I've been animating bones in scale *GASP* ... and even worst... NON-UNIFORM SCALE *DOUBLE GASP*!! I've never had trouble doing it in maya 2015 or did I get too much trouble integrating animations with non-uniform scale in Unity. However, I just started using Maya 2016 and…
Hi, My name is Alan Satalich. My day occupation is freelance camera operating here in Melbourne, Australia. I’m currently in the preproduction and planning stages of an animated short film. I have an environment artist and character artist on board for the project thus far, as well as a pretty decent budget to make it all…
Visionlore group is available again. We are a group of freelancers, who specialize in design (both 2D and 3D), as well as programming. Our wide range of skills and talents gives us an ability to work on complex projects, providing quality service for customers around the world. Our most common work consists of: - 3D…
I've been working on a few basic animations in Blender, and I've been wondering how I can record physics mixed with my animations. Similar to what (not sure if anyone remembers) Natural Motion Endorphin did: https://www.youtube.com/watch?v=6NkiWleH72c
Hello! Now I am working on a rigging of a monster, but facing a big issue. Animators already finished all animations with biped rigged file. But this monster is gonna be half-sliced when it's attacked. so I made a new rig with bones from spine to upper( down from pelvis is biped) with a half-cutted model. And here is a…