(Photos courtesy of Gemini) The PitchI'm a solo dev building Iron Wake, a 1v1 hard sci-fi capital ship combat game in Godot 4.x. The core gameplay loop, UI, and Newtonian physics are already coded in and playable using programmer-art greyboxes.I need a hard surface artist to step in and replace those greyboxes so I can…
Just saw this cool article and cool video and thought I'd share it with my pcounters, hope this isn't the wrong section. Very cool movement I think! http://www.npr.org/templates/story/story.php?storyId=4561136
i have seen most of these, but for those who havent there is some real inspiration here, all in one easy to grab place. wish they had higher res versions tho. http://www.laboratory101.com/?p=51
New demo reel is up. Check it out. Leave a comment! I am also job hunting (Im in Canada). Cheers! :) www.stefanlipsius.com [vv]52351250[/vv] http://dl.dropbox.com/u/14662692/Career/StefanLipsius_Animator_DemoReel_Oct2012.mov
pretty darn good imo, but i think animators end up doing some multitasking, maybe show that you can rig things as well? Depending on studio size their may or may not be someone to do rigging for you.
In my and few of my pals experience such exposure unfortunately locks you within gamedev industry. Galleries and theaters look at gamedev and broadly digital art experience as something instantly devaluing you as an artist for some uncertain reason . Well, it was like that 15 years ago at least . Maybe something have…
International Game Technology (IGT www.IGT.com NYSE: IGT) is a global company specializing in the design, development, manufacturing, distribution and sales of computerized gaming machines and systems products. IGT gaming machines are the most popular in the casino industry. Our product lines include the S-Plus spinning…