[ QUOTE ] Last i checked it's a general discussion forum. I'm sure it was posted to get opinions from a specific demographic of like-minded or like-industied people. If you dont like it, dont post or troll? [/ QUOTE ] I could take that as a valid answer, if you hadn't followed up with: [ QUOTE ] Frankly, Frank. People like…
Need characters and guns for a half life 2 mod in the works, please contact me @ colemandidit@yahoo.com Also wanted (paid as well) - texture artist - level design
Hello Polycount Community, We are looking for engineers who want to shake up the gaming world from mobile outward. If you dream of making games that blow away people's expectations and make them question how it is even possible on a mobile device, we want you with us in our Shibuya office! You will be able to have hands on…
Hi guys, This is the first time Im posting my work here on polycount and I was wondering if you can give me some feedback on my mage armor. I wanted to improve my hard surface sculpting skills, so I decided to make a mage character with a hard surface armor. I used a base character mesh to focus only on the suit but Im…
Hello everyone, My team members and I are looking for a few good concept artists to help out with our game demos. We're currently working on a strategy RPG, a racing game and a platformer. And we need compelling concepts to start working off of. If you want some practice designing characters, environments and mechs, hit me…
It sounds a bit like the overabundance of tools at your disposal is getting in the way of you getting things done ... First off, just because some modelers do manage to improvise highpoly models on the fly using their toolset of choice (be it Subdiv, CAD, voxel sculpting or anything else really) doesn't mean that doing so…
Hi Akshat, Akshay here I genuinely think its looking good but yes you need to refine the use of generator in Substance basically the curvature and Dirt-Generators that you have used. Im terrible with words but let me show you an image and a few techniques I use to polish things. Hope that helps. Dont get stressed just…