hahahh rlly fun good luck with ur new adventure. but my recomendation is to start with monsters or wired shaped faces, do it is more pleasant to take contact with that software. most of woman face in videogames are rlly rlly neutral, it's always same face but a little bit change in shape. videogame woman faces are more…
@Shyralon Thanks man, it's appreciated. I rendered this in UE4 :) As for the lighting, I was kind of wary about having the scene too green with the neutral lighting, so I pushed amber a bit more like one of these posts suggested. The one problm I have with my lighting at this time is that there are a lot of dark spots, but…
Pretty much, in the style of the recaps would be fantastic, with links to workshop entries to allow new and existing users to vote (As suggested earlier). Ideally a neutral third party would choose what to show, which I believe is the current system in place for 'what are you working on.' There's a lot of clicks and bias…
This is so cool @Tairow, you have done a great job. My only point is about face skin that seems a bit off to me, maybe a bit glossier but I'm not a master of ksin shading to point out really how to make it better :neutral: If entered in time, you would have had at least an honourable mention in the competition imho. Are…
Yes! I love Opeth. I'm going to see them early next month and I cannot freakin' wait; been a fan of them for a long time now. I listen to a lot of music at work (go eMusic!) but these are always on the playlist somewhere: NIN Mogwai Godspeed you! Black Emperor Fuck Buttons Tool Recently, been listening to a lot of Neutral…
What i generally do to fix this is make sure the background is very close to the value that the bump has around the uv borders, if you just add padding around the edges you'll still get wierd results when trying to calculate the 3d shape analysis. So just try to keep any unused space an even neutral value that blends in…
Thanks for the feedback. You bring up a good point. I'll look around and see if I can add a neutral plane or something to blend in the background Also yeah the lighting I used is all sky lights and for some reason the ammo box gets blown up. Guess I gotta go back and use more target specific lights.
Helo, what is the best way to construct eyes, eye lids and cavity and get the character ready for rigging and animation? is it with closed eyes sculpted character or it's ok to be opened ? and why? i'm talking about 3d stylized character if that's important. And also what about face expression? i think it's better to make…
Hi there, I made this little guy earlier today and was hoping to get some feedback on it. I'm still not completely satisfied with the eyes as if yet. I think I might change the skin to a more neutral green and figure out a different texture for the wings and ears as well. I intend on 3D printing this by the way so I tried…
Hey all, I've started a new likeness sculpting project for Jesse Pinkman (played by Aaron Paul on Breaking Bad). I'll be sculpting this as a one off (it won't be sculpted neutral, then rigged, etc.). I'm starting with the bust then will be working my way out from there. Any C&C along the way is much appreciated. Thanks!…