Hi, I've been trying out substances new plugin for unity 2018.1 with livelink and I've been having a small issue with the textures to a modular apartment hall set I've been working on where these seams would appear between the pieces as you can see below. I was using a plane mesh for the atlas and mapped the uvs for the…
A kit designed for sports game. Can be used to create any type of arena/stadium for modern sporting events. Has indoor and outdoor pieces. It is designed to be a low poly facade only. We are also happy to create and custom sections or score boards you may need. https://www.unrealengine.com/marketplace/modular-stadium-kit…
guys this is my first asset is made for unity store , i did'nt sell much on this i appreciate any critiques , regards quality and price https://assetstore.unity.com/packages/3d/environments/urban/urban-stylized-modular-alley-pack-112092
hey guys, I would really appreciate some techniques or maybe a link to a direct tutorial or whatever I can get. I'm new to game art and simply I cannot understand how modular buildings work, the logic in particular. Please environmental experts hear me as I request knowledge! Thank you!
Hey all. So im a 3D modeler, with quite OK modelling skills, however i cant do textures. That is why i need someone to make high quality PBR textures. I tried to learn using substance designer, but it just has such steep learning curve that i'd rather partner with someone who can do textures well and split 50/50 profits…
Hi Polycounters, I finished this model some time ago and I'm starting to clean my portoflio and I wanted to start making a decent presentation for my models. This is a modular character that I made for my company a year ago but didn't manage to show it properly. Hope you like it, I'm calling this project done but critiques…
Greetings fellow peoples, I'm looking for feedback on this small scene I made. Main objectives are getting better at realistic texture making using trimsheets, good topology in general and/or for modular asset usage for it to be more towards engine-ready. Link to project; https://www.artstation.com/artwork/4XAaA8 Thanks in…
Hi, so I am trying to make modular assets, more specific, I am trying to make a piece of wall that when putting them together they will tile, but I cannot texture it correctly inside quixel, it seems that the texture does not tile. Any tip on how to work with this?