I've always avoided trying to animate a character that lands, pivots or climbs using the knees. But I now need to know how you guys do it. So for instance lets say we have a character death, he lands onto his knees then onto his front. Using IK or FK what would you guys do? I've just grabbed an image from google to…
Before uni started I made a couple of animation exercicies to warm up before the course starts again.I might end up using some of them for a showreel, although the still need work and polish.Any feedback is wellcomed . Game attack: https://vimeo.com/237703489 https://vimeo.com/237703505 FPS gun reload:…
Looking to push limits of real-time character animations? UNITY Technologies is looking for talented and self-motivated Technical Animator in Stockholm with the artistic passion to master new Unity’s Mecanim animation system and bring imaginative characters to life in visually stunning demos showcasing Unity features for…
Hello all, My name is Russ, and I'm looking for freelance work as an Animator specializing in characters and creatures using 3dsMax. I can also rig and skin characters. Examples of my work can be found on my website www.burningice81.com My demo reel can be found here https://vimeo.com/111373757 To be clear, I do not…
Poleaxe Games is seeking a talented animator to create character animations for our Steam Early Access title, Empire of Ember (https://store.steampowered.com/app/980640/Empire_of_Ember/). As the successful applicant, you will be creating melee attack and defense animation on a dedicated first-person viewpoint rig in the…
You asked for it. Remember you can also ignore this post. If you did not appreciate the response. Long story short; its very cold & mechanical but i don't see much cuteness & fun factor, (for me). Think a stylized approach to this kind of design would've spoken louder than a startwars rolling bot (one of the many they seem…
Hello! I started working with a friend who has an extensive knowledge in deeplearning to develop a tool to generate 3D animations using videos. Basicaly you could input a video and we would give an FBX file to post prod. It is similar to mocap but accessible to anyone who has a phone. We are working on the beta version…
I'm looking for an animator to collaborate on my indie game project Beast Mode: Night of the Werewolf 2. It's the sequel to my game on steam: https://store.steampowered.com/app/655760/ For the sequel, I'm moving away from the goofy premise of the original game, and working on making this a much darker Werewolf title. It…