Even if we can't write "Star Trek" doesn't mean everybody doesn't know it is. While it's not called Star Trek, the elements are there. Even if the phaser doesn't look like the phaser in movie, it's still a phaser. Even if it's not called Star Trek, it's the same universe. I heard many people still calling this mod EF3. :/…
Per: 'Just make good art' lol In the end this stuff gets so damn anus bleedingly technical that 'Just make good art' 'and leave me the hell alone!' is really what this thread will boil down to for anyone attempting to see it through Bottom line for me at this point is that UT3 is out and you can see exactly what I did…
Hi Ibi, Overall I liked your portfolio set up its sharp clean and it looks professional only a few gripes. I'm viewing your page at 1280x1024 resolution and your font is a little too small and is a little too hard to read because it’s so close to the color it’s on. Here's what I thought of each piece. Interactive kiosk It…
Bump So, as good as that was, I found yet another way to do this. a way thats better. I call it the "Top-Centered Flared" method. It is completely seamless over 90% of the object even with normals applied. It takes a lot of work to do it though. And some of the information may not translate so well to your software…
So I have been super sick (still am) and I have been trying to power on, little bits at a time. I have been trying to rest and work on this as much as possible (while working my job still and not taking days off :( ) Ok so I redid the candles. So my next question: I have gotten the 3 candles down to 724 tris all together.…
Hi all, In this thread i'm going to post my progress on a new exiting uncharted inspired scene i'm making. there is just something about the environments of that game that feels amazing. so i decided to try and create a pirate-era village ruin with folliage to test my skills. artstation…
Hello there! First off I would like to thank anyone that has bothered to read this thread! Next I would like to introduce myself, I am Jordan Maziarka, the Team Lead, CEO, and Co-Founder of Ark Softworks LLC. We are a small development company that is just starting to break into the industry by using some concepts that we…
Snapshot Games is hiring an experienced UI/UX Designer as we add new and exciting projects to our studio’s portfolio. We believe that the UI/UX role is crucial to our players' happiness and the person who joins us will be able to greatly impact our IPs. About the studio: Snapshot Games is a video game development studio in…
@Fronk3D Congrats and welcome to Polycount! I probably should also learn Blender, and make the legendary Blender Donut XD. Regarding your rough blockout, it might be a bit too wide overall. Your wooden posts can also either be too wide or just right depending on which wooden partition you look at, but at least…
....uhhhh what? Montreal is one of the largest game development hubs in the world right now. The lucrative tax breaks are attracting heavy hitters all the time. Off the top of my head I can think of: Ubisoft Montreal - one of the biggest AAA studios in the world with almost 4k people at that location alone. Eidos Warner…