I'm a student trying to improve an ostrich rig that I'll be using in an upcoming creature animation course. The neck currently feels very difficult to pose and animate. In the attached screen recording, you can see the behavior I'm struggling with. The controls technically work, but getting clean neck poses requires…
Our project is looking to hire an additional, full time team member. This is a salaried position with health insurance benefits, open to anyone in the US or Canada. Our project is Architect of Ruin, a sword and sorcery colony survival game. The game is funded and has a publisher, but that relationship is not yet announced.…
Hello! I noticed that most people here do 3D animation, but is there anyone interested in hand-drawn, frame by frame? I recently practiced some small anim loop, and I'd like to ask for some feedback. The animation has 6 frames per second. 1/3 of frames are duplicated for looping. https://www.youtube.com/6xrPY42A1_U
LOOKING FOR FREELANCE ANIMATOR/S SINSPIRE are looking for animators to join our team to help with our Gothic Horror Victorian Clocktower! We will provide a list of animations for you when you message, but we are happy to work around what you can and cannot do, just let us know! This would be an unpaid freelance…
Quality we aim for: https://www.instagram.com/dynamicdungeons_official/ Message me on Discord if you have relevant references. @metavoros (we only answer if your sent refs are relevant)
Thanks Eric! And yeah, I would like to get some little idle anims playing eventually. To that end, I think my MVP as it stands is: * A rigged dragon mesh * A UI with options for body materials and different body parts that can be changed * 3+ markings that a user can switch between and/or stack * 3+ horn choices that a…
Hi there everyone! After years and years of not really being around, I have an actual project to work on again.We have thrown around "Platinum Formation" and a bunch of other names, but insofar nothing has really stuck. For now I can just describe it as like Assault Suits Valken/ Front Mission GunHazard where the main…
Hello! Were a small company with AR App, We have a 3D Character that needs to be animate, The model is already rigged and we need him to have 2 separate dance animations - 1) the L dance. 2) Hotline Bling. Each animation needs to be 10 sec long.
so the problem, you have a guy running very fast, to emphasize this you have the whole body lean a little forward. now you want the character to also have a pitchangle ( aim up / down) animation working at the same time so when looking at the character they are running/leaning a bit forward and can aim perfectly straight…