Insomniac Games is an independent videogame developer that has released award-winning hits for PlayStation and PlayStation 2 for 12 years. We created the first three Spyro the Dragon games and the Ratchet & Clank franchise, which have combined to sell over 20 million copies worldwide and have won dozens of awards.…
[FONT="]Hi Guys! First time poster here and I apologize if this has been directly answered, I read through a lot of the forum to find specific answers but didn't come up entirely with what I was looking for. A little background I have been struggling for a long time to get into the industry, I haven't been the most…
Hey Polycounters, my name is Thomas Beck - some of you know me already from my [Blender Developer Sneak Peek](https://www.youtube.com/channel/UCQB_JPnenWON0sB3QBoGx-Q) series on YouTube 📽, from my tweets on [twitter](https://twitter.com/plasmasolutions) or from my Blender contributions as a Blender core dev (like the…
Assistant Art Director At Deep Silver Publishing, you will take some of the most exciting brands to the next level. Be part of our international team, where innovation, passion, and individual contribution are valued and rewarded. If you are a success-oriented and proven high achiever with a high willingness to learn and…
Art Director Job Description and Responsibilities: Nest Egg Studios Inc. is seeking an Art Director who is a self starter, willing to bring passion for infusing and inspiring artistic vision into our upcoming mature MMOG demo. As the Art Director you are responsible for the role art plays in our game demo. You assist the…
So quick disclaimer, I am not an illustrator or concept artist with any significant amount experience in that field. This contest looked fun and seemed like a good chance to pick up some xp/practice. I'll try to continue adding to this thread and the images posted within... So without further ado... I wanted to direct the…
Man, this is like the 5th time where I feel like you take most of my stuff out of context. I would really like to know what your background is because I almost feel like you come from an illustrative background because we're speaking 2 different languages. Cstlmode, american style entertainment design for movies and game…
I started out my initial sketch on a toned canvas with simple line work trying to lay in my composition and work out all my elements as best I could before diving in with color and value. I knew I wanted to paint a dragon, and with this particular design I wanted to add an extra element that made it different from just…
So there are a bunch of people here that can run circles around me in painting... But, I'm going try to lend a hand because I understand that learning a skill can be rough -- and I can see that you're really frustrated! First, here's a very rough paint over and a half: You have the opposite problem that I do. I'm gun-shy…
You're making good progress so far! :) One thing you should think about, is how this asset is going to be seen ingame. Is it mostly going to be seen upright, when held or mounted onto a wall? In that case, it will really pay to put a clear lighting direction in the texture. In order to get a clear lighting direction, you…