Virtual reality is getting a lot of hype this year and one of the rooms "König-Karl-Halle" on Wednesday is dedicating a day to VR. http://www.fmx.de/program2015/schedule?day=2 10.00am From VFX to VR The Future of Immersive Entertainment John Root, Magic Leap 11.00am From VFX to VR Panel: Beyond the Hype - What it Really…
it's all very game engine dependent of how you got about making these effect, i recommend you get a game engine like UDK to work, with and learn as much as you possible can about it's material and particle system, and maybe a bit if kismet and uscript as well. fire smoke and explosions are quite easy to do in UDK. eat3d…
that's noble but dumb. Marketing -> more users -> more revenue -> more for dev, support . More users -> more hype, more game specific tutorials and more specific use cases, more Houdini knowledge sharing within the games industry. Marketing isn't just a tool to shove annoying ads in your face and make a grab for the…
Job listings often get even more specific, like an architectural role that wants kitchen visualizations, or a VFX position focused purely on object removals. In those cases, even general interior renders or broader VFX work can come across as “off-topic” I guess what I’m really wondering is, how common is it to be…
The Playful team is looking for an amazing FX/Tech artist to help bring our worlds and characters to life! REQUIREMENTS* Particle FX expertise - kinetic, high quality FX in differing visual styles * Technical skills to create performant, real-time PFX systems in engine (and debug/tune them) * Strong Photoshop skills for FX…
Stylized Winners 1st - Etienne POV – Etienne blew us away with an absolutely stunning final piece. Along with the appealing, snappy timing, beautifully subtle color shifts, clean and readable shapes, strong thematic and excellent overall execution, this entry stood out in nearly every aspect. Our congratulations to Etienne…
@christrom It looks like you're headed in the right direction. Like Eric already mentioned, what you have would be fine for baking in most high to low game art workflows. As far as a light technical critique of the model and topology: if the goal is to create accurate, detailed high poly assets with a relatively even…
TRION WORLDS www.TrionWorlds.com/careers SEEKING: SENIOR VFX for our DEFIANCE, game DEFIANCE is the first multi-platform shooter MMO, that in a ground-breaking entertainment experience, interconnects with a global television program on Syfy. The game combines the intense action of a console third-person shooter, with the…
"What is the total cost of the program? " Costs can be found here - http://www.herts.ac.uk/courses/3d-games-art-and-design "How many graduates do you have a year? " Around 100 on Games Art, VFX, 2D and 3D Animation also have some MA and PhD "How many of them are employed" Employed, to early to say but its looking good from…
2019 WINTER REGISTRATION IS OPEN AT CGMA 2019 Winter registration is now open and we have expanded our roster of courses and instructors. To see the full list of new courses, visit the NEW COURSES page on the CGMA website. Since we are a company founded by industry professionals, we try to make sure the curriculum we offer…