Hi,all We're looking for projects in game art outsourcing. We are a China-based outsource studio providing top-quality art production services to the global game industry.Our team is dedicated professionals with years of experience working on AAA titles.We are dedicated to providing our clients with top of the line Art, at…
A good idea with creature is to think about their character, and from their work out their physiology. Is it carniverous or herbiverous, as those reflect in many ways, what sort of enviornment does it live in and so how did it evolve to cope. What does it eat, what sort of culture is it from. Study some anatomy and…
@Orbit that toon shader makes it looks so good!! I often have a hard time with things being too dark in unreal, something that helps alot with that is adjusting the enviornment color and the post processing volume settings. @Donato you've got some really good dramatic lighting in the scene! The textures on your counter and…
Basically, the users viewpoint never changes. Its fixed in the cockpit, so baking in the reflection is optimal over an enviornment map. Take a look at this cockpit that I did. [ame] http://www.youtube.com/watch?v=Ssx09oi6AcE[/ame] You can see that you have no feeling for the glass in front of you, and also a lot of things…
Haven't pimped anything in a long time. I started working on a mod for Rome: Total War, based on Tolkien lore. The mod takes place about 70 years after Aaragorn's death, with middle earth falling into shambles. I'm a prop/enviornment artist, but these guys wanted me to make some characters instead. So please be a bit…
Looks pretty good so far. I like the enviornment art and it certainly feels spooky. The only thing I have to say critique wise so far is that there are a lot of doors you went to because you knew where they were. As a first time player because the areas are so dark I probably would never think to check those doors, or I…
Wow great feedback!! Really appreciate that :) "Techniques of Dylan Cole: Introduction to Landscape Matte Painting" looks really helpful, will try to get it :) Using reference seems to be key when matte painting. @mark Dygert Yeah some strokes are really loosly drawn, but I didn't really erased a stroke just painted over…
Rion411 Thank you! I'm definitly completly obsessed with the game myself for some reasons! Jandokenpon You are totally right, I did had a circle design ready, for some reason I just forgot to apply the right shader/texture to it, I didn't even notice! The guitar was rushed quite a bit, was trying to finish the project this…
[ QUOTE ] Ok time to spill the beans who did what models? Or should we have a guessing contest =P [/ QUOTE ] Guess, damnit! Adam helped me texture some props for 2 of the enviornments, which helped a lot. Some of his work is visible in several of the released screenshots. BoBo's work is easy to see. They are the best…
:thumbup: Top-quality game art production service in China:thumbup: Website: http://www.blackbowsoft.com (Our photos,works,more informations) Contact: E-mail: melinda@blackbowsoft.com FAX:8601084798120 BlackBow Software Co.Ltd, is a China-based outsourcing studio providing top-quality art production services to the global…