So I am working on a character for a PC demo basically to see how far I can push Unity visually without terribly impacting it's frame rate. It's going to basically be a learning session for me before I attempt to create a full on playable game level. Right now its the basic start of a military type character. Here are some…
We are producing a horror adventure game and would like to produce a quality demo for fundraising. Here is an example of the style and perspective we are looking for: http://www.vizzed.com/vizzedboard/retro/user_screenshots/saves37/377938/GENESIS--Terminator The_Mar24 14_18_15.png However we obviously want it in higher…
Wow I get it! Awesome work! Suggestions: Give her more of a demonic frown. With age comes years and years of using her powers for evil which makes her muscle memory in the face create a natural evil smirk regardless if she is smiling she needs more DEMON. Also I would put demonic ritual like tattoos all over her arms, like…
Hi everyone, I am(was) student in an infographic school (3 year bachelor). As last project we had to build a demo for pc or console, by groups of 3 students. Fresh engine was put at our disposal by the company fresh3d (http://www.fresh3d.com), allowing us to devellop for the PlayStation 2 platform, with its specifics pros…
Really nice demo. I enjoyed moving around with my squad, making ground and getting around was unique, and so much going on around me made it feel like a living, breathing world...until we killed everybody. :P I'll probably play through this demo a few more times, but not sure if I'll get the full because there are so many…
Yea, a liink to people's demo reels in a sticky would be cool. I can think of how that might kill some people who have less bandwidth to spare than others though. Another idea that this kinda brings up for me is that it would be nice if polycount had kind of a "best of artists" section similar to conceptart.org. Seems like…
hows online play compared to the demo? i hated the small map in the demo? man the visuals alone want me to get the game, this and UFC undisputed are the two games i want to get this month!
Hey Polycounter friends: It's been waaaayy too long since I've posted here...I'm one of those polycounters that has "gone indie" over the last few years. I figured I should plug something I've been working on and get some thoughts. Over the last 2.5 years I've been codeveloping with Grip Digital a followup to Tower of Guns…
Hey guys, sorry I haven't been posting for some time. For the past while I was doing iAnimate and working on trying to become better and hopefully getting a junior position somewhere locally. I created this piece for a local contest and unfortunately, it didn't make it into finals. I'm pretty heartbroken about it right…
After getting some stuff implemented, I've started crafting the town you visit in the demo of Key of Ethios. Rough map of the place: Textures thus far: In-game + fences Said fence: The river: (Badly done right now. Haven't figured out how to make the texture scroll properly. Dunno why the bridge is messed up, either) That…