http://www.xbox.com/en-US/community/news/2007/1005-bungie.htm [ QUOTE ] "Our collaboration with Bungie has resulted in Halo becoming an enduring mainstream hit," said Shane Kim, corporate vice president of Microsoft Game Studios. "While we are supporting Bungie's desire to return to its independent roots, we will continue…
having another look at it,i would guess that they are using baked in global illumination simulation, with the main light and other realtime shadow casting lights taken out of the direct lighting solution, but left in the in-direct solution, thus you get the pretty effects like colour bleed off the main lights but you still…
It heavily depends on the engine but you have the basic ideas. The best thing I can say is to pick an engine and do some hunting around in it and online. The general ideas are pretty much the same but how they are actually implemented and how you interact with them is pretty different. 3dsmax has a pretty robust particle…
i thought the movie was ok, the plot was rather weak but the acting,character dialogue and interaction worked well. Spoilers!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! one thing i really did like was the part the cop found,captured and tortured the bad guys, dont recall any horror movie in which the psychos in the movie…
Hey everyone. First time posting here. I am gonna be working on this small environment-diorama based on the concept art by Zimmy called "Clock Car" (https://www.artstation.com/artwork/481ERn) This will be my first time doing a proper environemnt scene for UE4 (maybe for both UE4 and Marmoset Toolbag). I want to do a full…
Nice work, I like these so far! Showreel is an outdated method for showing game art, and shouldn't be used. Do you have a teacher who is telling you to make a flythrough and/or 360 spinners? I'll bet the teacher has never worked in games, or they have very little production and hiring experience. No hiring manager wants to…
Hi, I'm Jake. I'm a VR producer from Sydney, Australia. Earlier this year I released INTERSTELLA VR - A Daft Punk inspired experience that I produced, directed and programmed. You can watch the video or download it here: jakedonaldsonvr.com/interstellavr. The experience received 1000 downloads and a lot of media attention,…
Hey everyone! My name is Daniel Friedenberger, Interaction Designer from Germany. I'm interested in everything 3D for a long time but only recently got more and more chances to use my skills in work projects too. In my sparetime I'm dabbling into different 3D areas that I cannot really pursue while working (sculpting for…
Hi all! This is going to be my first project shared with everybody here on Polycount. I am really looking forward to this journey :-) First! A quick work background of me: I am an Swedish Environment Artist working at IO Interactive in Denmark ,Creators of Hitman, Kane & Lynch and Mini Ninjas (been there for almost 2…
Easy Triplanar Pro is a shader package that project texture on object without UV map. Use these triplanar surface shaders in Unity to easily texture objects beautifully without the need for skinning/UV-maps. Highlighted Features: ♠ No skin/UV map needed ♠ Selectable 1, 2 or 3 main texture ♠ Six projection direction ♠…