Plenty of things changed since I last posted! I've polished the cover and noodled around with the render of a Diamond. I gotta say I'm really liking the way it looks now! :D And I've also gotten a great piece of feedback regarding the scene. I've added some props to compliment the book and to be able to render it standing…
Bungie is looking for a talented digital matte artist who daydreams about combining 2d and 3d elements to compose amazing fully animated 3D atmospheric vistas. You will create paintings to explore ideas on how to extend and enhance the gameplay levels to epic proportions. You will create the assets needed based on the…
Hello, I'm currently searching for additional talented and passionate members for our team that's creating a small horror game. About the game: The game would be a small sci-fi/post-apocalyptic survival horror 3D game with FPS (First person shooter) mechanics and an original setting and story based in a book (which I'm…
Alright, so basically I was asked to come up with a number of different signs. Basic Ideas: 1) Traffic signs that can be easy modular, like having a pole that one can attach almost each and every possible sign, one can imagine 2) Signs that can be put on a wall So I was wondering, how is something like that approached with…
This script to build bones based on selected objects works perfect if you are going to use it only once in the scene. It gives error when using it again for the second time in the scene, apparently it is the way your array is built, as I do not have enough knowledge to solve it public here the question. Is it possible to…
UX / UI Artist Needed We're building a game for which we need a clean, well made UI. The game is already in alpha and so has menus in it but they are all developer art. We need someone to come in and create new artwork to spruce them up and help make design and layout decisions within the bounds of the current system's…
It looks pretty interesting. But i agree, the mish-mash of different time periods and styles is a little weird. Unless that was something you intentionally wanted..it could be a fun idea for you to explore, but as it is right now it can read as a mistake. I like the idea of the multiple levels as a playable game…
Hey everyone, I haven't posted here in a long time but I'm working on an environment right now and thought I would record my progress in a polycount thread like I used to. Here's the work i've done already: TailHearts is baisically a dating sim me and my roomate decided to work on. This Tree is called Narsil, it is kind of…
Your last 2 projects are the coolest. The Mother one needs to have its lighting re-done, and that giant white spell going on in the center of the room is distracting from all the cool props. I'd suggest removing Yjevorra and the fire extinguisher. The Broken Castle is kinda neat, but it's from a tutorial, yeah? There is…
miauu's Modifiers' Gizmo Align allows you to quickly align the gizmo of the Symmetry, Slice and Mirror modifiers by picking 3 points in the scene https://www.youtube.com/watch?v=RL6gX8D03b8 This a commercial script. You can find more information here.