We at Apex Game Tools are looking for a creative 3D artist to produce demo scenes and characters for demoing our game tools. We have just released our first game tool called Apex Path to Unity Asset Store. About Apex Path Advanced pathfinding in Unity3d made easy. Apex Path is the new standard in pathfinding. The package…
Hi everyone, my name is Edgar Muniz, and I'm the lead programmer of a powerful 2d game animation tool called Spriter. It exports to a universal XML based file format that can be easily integrated into any authoring tool or game engine, please take a look: kickstartspriter.com A beta of the free version is available now for…
Our research lab is looking for an artist who can model a variety of kitchen tools that we'll be using as a dataset. Currently, we have a list of specific object types (bread knife, chef's knife, etc.) and for each type we need a few dozen models (12 - 36). The models should be recognizable and consistent with real world…
Looks like everything is good but, what was happening is that snap tool your using. The snap tool in this case snaps to vertices. it does not matter if it the object you working on or another one (the one you were trying to cut into it. This is great BUT, Unless those vertices were aligned EXACTLY (not close) to the…
Yeah, I know what you're thinking: The topology isn't even, or I need more subdivision levels... Here is my base mesh: http://gyazo.com/e33e9fbcf68f2c7d6551cbe17949c84c This is sculpting at subdivision level 6: http://gyazo.com/c64653f5ca1554b0b2234916117de765 Smooth shade is turned on, and same results for both tablet and…
Hi group, looking for some feedback.I work at the theprintspace. We have just launched a free file transfer tool that has no limits on the size of transfer you can make, and also lets you chat with people you share with. Its called version.new. You and the recipients get a link to the project, with on screen previews of…