Looks similar to crazybump, although a lot cheaper.. http://frozenflamecorp.com/site/pages.php?page=entryview&category=products&entryid=2 Was wondering if anyone here has had any experience of it? Is it any good?
Something stands out a lot to me, is the flooring. In large part due to the fact that tiles seem to be going under the pillars. From wall to wall it looks fine, but the tiles seem to go under the pillars, and the roundness of the bottom of the pillars don't help - all together it just seems like the pillars are floating…
Boolean is one method. In 2023 that's a Compound object as you probably know, so it's a bit of a one-way trip, no undo once you've initiated it. It's pretty good with watertight meshes. Another would be to set up a modular system of meshes, and model them on a grid so they snap together perfectly. You could have a wall…
A lighter-weight chainmail outfit. One more to go to finish the minimum amount of outfits we need, then I am going to change gears for a bit and make all of the faces. I've been working to trim the polycount down quite a bit. I wasn't paying attention to is much before, but this latest model is about 50% lighter than my…
Hello all! I'm struggling with what my portfolio is missing in order to get picked up my a studio asap. I have a few ideas but would appreciate a second thought from other wonderful people! https://www.artstation.com/apologise As it stands, I see it as a mediocre portfolio. There was a few cuts as of recent as they were…
I tried to ask GPT to do me a script . The problem was the scripting doesn't have access to gradient editor. It could sample and make a pixel stripe but then you would have to use default gradient capture in cloud library panel . Although they have new UPX scripting now, maybe it could but chatGPT couldn't write me a…
Hello! Yeah this is my first project in unreal which I spent the last couple of months on. I'm not new to 3D as I've worked in VFX for film and tv for the last few years, but would like to try making a move towards games. The aim of this project was to hit on a few key things. I wanted to show use of Trim Sheets, Modular…
Okay, I get it! Would you create this in Substance Designer, or would you model your own bricks in Maya and position? How can I easily replicate the upper part that fans out? I'm looking for examples of trim sheets to understand how they were made. Do you know any references?
Been a while, but since this is what I've been doing the past years, I should post too! Thanks for starting the thread. My family bought a 1950 Icelandic timber house, and I'm doing all the renovations myself. This included teaching myself the icelandic plumbing system (which includes a low pressure radiator loop for…