For another project I am working on, a requirement I have set myself is that I will need to be able to use vertex paint some meshes. I have been doing some research based on this requirement and how to develop the shader, and thought it would be good to share my findings and hopefully help out anybody else looking to learn…
this is for all of those home theater guys around here who love watching movies in your home with a giant tv, large (and properly setup) sound system, and use Home Theater pc's (HTPC's). Get FFDSHOW!!!, its a codec enhancing program and comes packed with a ton of neat audio and video filters. most notably is the sharpen…
I gave it a try as well, even though I don't do any stuff rendered inside Blender recently. I really enjoy the workflow, creating panel lines and the convenience of the integrated asset manager. No idea how the parallax node group works, looked at it and got dizzy :D The effect is really good though. Excited to see what…
The i920's have four cores with 2 threads each, which basically makes them 8 cores, they tear apart standard quad cores when doing stuff like mental ray rendering or baking textures, can't find the benchmarks right now, but when it comes to games the performance difference isn't as huge because most games aren't bottle…
Hello, I have asked this in the "How The F*#% Do I Model This?" thread, and I haven't exactly gotten the answer I'm looking for. The part I am most stuck on is when it comes to extruding this cylinder bit right here. It confuses me because it is an infinite spiral loop, so I don't know where to make the ends stop. This is…
Ah yes, DS & Wii gamer codes. I shall do that soon enough! AS for the code, I'm no wizard so it is likely that theres some waste in there. Would you be willing to help by showing me the code you removed? I can do that immediately after being shown what it is you had done. Thanks in advance. UPDATE: You can add DS or Wii…
All staff apparently let go. Not much of an art department numbers wise (almost all outsource), but a lot of the guys there were veterans of ACES Studios / Flight Simulator. No word what the long-term plans are for the game itself, but I doubt it'll last long without developer support given that it's a DLC-based freemium…
Come and join others to talk about anything gaming, art, or other forums of creations including music. We are currently creating the main website that will feature free assets for everything you need to prototype a game including code snippets for engines. We will have hundreds if not thousands of tutorial and lets play…
wait until you can afford to upgrade both. Though as illo mentioned CPU would be more important (it also has to send the commands to the GPU). The Celeron has lousy cache, which is where a lot of speed comes from in CPUs. An i5 would be cheaper alternative on same socket.…
Hello, everyone. I know this is getting older. After having looked at the Blender Python API, and some other sources on the internet, I have managed to come up with this method of getting the correct vertices from the correct bones - all as integers. Here's the code if anyone wants to use it. I know it's not the nicest…