We are a small start up tabletop miniatures business and are currently looking for additional help modeling (digital sculpting) mostly stylized characters and monster miniatures they need to be printed via FDM 3d printers. Must be able to work without concept art for these, we will provide the base meshes for the human…
Avalanche Studios New York is looking for an exceptionally skilled Concept Artist to join a top-tier, experienced team to help craft cutting-edge game worlds for our next AAA game title. We are interested in hearing from all levels of developer for this position; junior, on-level, and senior artists. The Position As a…
We're still on the lookout for a Technical Artist, see previous thread: http://www.polycount.com/forum/showthread.php?t=94572 FX Artist Petroglyph Games is looking to extend our professional family. We are currently seeking a seasoned FX Artist who can make a big contribution to our future game products. The right…
Hi, I might be making a new system since my old system from 2000 is well ancient and I'm starting to need something more powerful. I don't need the super top of the line but I need something beefy that isn't over 800 bucks. If it's possible to gethis with 400 bucks that would be great. I only need a mid tower, mini would…
Hey all A friend of mine recommended that I start posting on this site on a regular basis due to the projects i'm doing what my future goals are. I'll give you a brief history of me. I've worked in the Games Industry for 4 years as a Designer/Producer and only ever dabbled in 3D Modelling when the creative urge takes hold.…
Greetings and thank you for taking the time to check out this project. This introductory post will be revised in the future as nessacary. As the title implies, The Rise of the Unnaturals is at its core a world building project. The focus being to create a universe of characters and develop them through their interactions…
Hello, Polycount! I'm Camille, the Art Director on ElemenTerra VR. You can reach me at camille@ElemenTerraVR.com for general inquiries (or just to say hi), and at Art@ElemenTerraVR.com to apply for the art team. ElemenTerra is a fully-immersive, virtual reality world-building sandbox game in production at USC. We're…
Hey Fusobotic, i recently graduated from scad so i feel i should share my opinion on this matter. I dont know a lot about digi-pen and i respect the student projects that come out of that school. I can say this though. Scad is a fully accredited university with many many options for majors. I did graduate with a degree in…
A while ago i followed the Digitial Tutors Bat axe tutorial in Zbrush. (http://www.digitaltutors.com/tutorial/152-Creating-Game-Weapons-in-3ds-Max-and-ZBrush) Recently i got around to retopo the axe and placed it into skyrim. As its my first weapon placed into a game, i was looking for some possible critque :) (maybe a…
You don't got to go forward with fingers crossed. Digital art means that it is very easy to work non-destructively, make many iterations, and thus feel free to experiment. A little discipline in how you backup and organize your work means that doing experiments to figure things out for yourself is always a possibility. So…