For about 6 hours http://www.twitch.tv/vladimir_the_implyer/b/411201664 http://www.twitch.tv/vladimir_the_implyer/b/411273603 http://www.twitch.tv/vladimir_the_implyer/b/411342640 I have to increase sound quality
Thanks for the tips and positive words! The difference between baked and dynamic light is big indeed. Maybe light propagation volumes would help. But hmmmm, I worry it would be a ton of tweaking to get it right. I don't like the final look of the grass, compared to the effort put into it.…
This is great. Don't forget about the base. The bottom of A can be used for this, just move A's bottom tile edge upwards a little. You could also eliminate the A section in the texture and still have variation. Make the center of B tile with the edges of B. Then both A and B on the mesh could both use B on the texture. The…
Another method if you want to delete only one type of modifier... --Delete All Bend Modifiers ( theBends = getClassInstances Bend for b in theBends do ( refsArray = refs.dependentNodes b deleteModifier refsArray b ) )