you can change the sort order parameter in the property panel of the object in the level, by default each object have this parameter set to 0, just change the number to 1,2 etc
@Menchen you would assume so right? but depending on the angle/distance they keep changing their order @fourche 13 unfortunately don't think that mesh decals have that function
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you would assume so right? but depending on the angle/distance they keep changing their order
@fourche 13
unfortunately don't think that mesh decals have that function