I have my sphere set up and get to the part to draw the points. When I draw the points the sphere reappears and the points are being drawn on the sphere and not creating the polys. I am following your tutorial. Am I missing a step?
well the local tv stuff didn't even have animators key animate stuff to send overseas... they came up with this 'posing' position that posed out the essence of the scene, even fewer drawings than keyframing... kind of sad really that animators are really only cartoonists in the field now... drawing 2 or 3 drawings instead…
[ QUOTE ] i would have drawn abit more and tried to look at graphic stuff from good artist before i decide it to be final and get it on my arm. [/ QUOTE ] there's something to be said for NOT looking at other artists... to just do something completely from your head and in that way it better represents you as a person...…
So I think I'm a little late to the contest, but my submission plans involve everyone's favorite yordle pilot in the most dynamic aerial illustration I can manage... or just some general imagery emphasizing aviation themes. I've been drawing images of aircraft in flight since I first stumbled into a math class. I've been…
I found this amazing concept of a sword on Pinterest and decided to make it into 3D! I mainly blocked out the main shapes in Maya and brought the midpoly into Zbrush to give it more detail. I then put it back into Maya as I built the candle mostly in Zbrush and had to Quad-draw over it to get a good lowpoly for it to bring…
Thanks guys Kary: Right now, mostly just random practice and the occasional nude study. I'm thinking of enrolling in a local weekly figure drawing session to try and get some real practice in... and I really need to dive into an anatomy book. I have Anatomy for the Artist but so far have only actually drawing a few things…
Well, Fatassassin, i just drew it absentmindedly, and when i got home my brother said it looked like the puni's in paper mario 2. I thought it was really original and stuff, and i got mad and stopped drawing him for a while. I've been drawing him different since.
Informative and I suppose adaptive as well? I'm curious because at the moment leveraging the KitOps addon feature, specifically it's embedded procedural PBR material system too texture raw HS geometry in order to 'previs' conceptual content, primarily via shader channels so yes I'd agree can be bit of a time sink fiddling…
Hey. I drew this piece. I am going to draw more. It is not perfect coz it is officially my first work in photoshop. I draw f*ckloads of weapons and stuff on paper, but this is first time in photoshop! I want to improve myself. Any advices? Is it even good? How good? AND how good for a first timer :P
so i decided to start one of them sketchbooks threads in hopes of getting some feedback on the experimental things i've been doing lately. no transform manipulators (unrenamed, even) or viewport cubes, just drawings and paintings. although, somebody promised me i'll start learning 3d now. who was that?? where is he???…