I like your assets mostly. There was a problem with one asset, it was saved with the most brand new FBX format so not even Autodesk FBX converter could open it. BUT I did contact Megascans support and they were quite helpful. In the end they said that there might be some assets that can't be "repaired", but they will make…
Hi there :) I'd add a few cons : - Dynamic subdiv's crease levels always resetting to 15, while user might not want that (I often opt for 1 or 2 depending on the density of my topology), maybe recall the latest used value or allow to store it in the preferences - Add a way to clearly set off Dynamic brush size everywhere…
I've got a pretty solid cobblestone material going right now, but the grout the stones rest in looks very flat, because presently it's baked from a flat plane. I'd like to add some depth to it- grooves that are sunken in deepest the further away from a stone it is. So, here's what I'd be working with: That's subtracting…
is that a good thing? sorry for my ignorance . i take it slashdot is a web news site ? my brother works in a computer shop and he tels me a million bad stoies about steam , and all sorts of things about horrible things publishers do to games in production , he must spend alot of time reading magazines One of the worst…
Modeling is almost done, which means I have plenty of time for everything else :D I went with fully modeled stones. I tested a few different approaches and this looks the best in my opinion. It allowed me to only use a single material for all of the stone walls and the chimney while keeping the stones' placement aligned…
This is a well done concept, but I'm not sure how "Dota2" it is. Seems more league of legends to me at the moment then dota, if that makes sense. The proportions and attitude are a bit "cutesy" for me and not as twisted as the dota universe. There's a touch of weird involved with all this blizzard fantasy jazz. As far as…
This is my latest dirt try, I like it better than the other and it isn't as busy as the cobblestones, although I'm still not completely convinced (I'm also running out of time). I also linked the capping stones of the bridge - a couple look a little wonky because of the angle of the camera in this shot. I lost some of the…
its already been confirmed the Lazarus pit will make an appearance and Liam Neeson has some type of role in the movie, either flashbacks or Ra's will come back at some point. I think that could be where they are all chanting with all the stone steps in the trailer, the Lazarus pit. who knows though, nolan likes to get wild…
I'm still trying to keep up on daily hand-painting studies despite my next project being closer to photorealistic. I tried to paint some metal plates today. I think they would have come out better if my features were larger, such as the edge highlights, scrapes, and general panel thickness. Hopefully I can get a pretty…
Hey everyone ! I have been working on this environment for a couple of hours now ,blocking it out and familiarizing myself with Unreal. So far over the years I have been doing only high poly models ,no texturing ,no nothing so with this project i aim to get some experience in that ( it may be a bite too big for me to chew…