hahaha, give it time. I didn't develop my taste for the hot stuff until i was 18 or so, but then again I'm pretty sure it gave me an ulcer, i was putting that shit on everything
amazing renders, it really makes the eye wanna look everywhere. my only crit is that it doesnt look like it could transform in a 18 wheeler... :( just kidding, this thing kicks ass! great job.
is it just me that think that the sail could be a bit more elaborate? maybe take a look at some 16-18's galleons? otherwise its cool. i like the whole feel of the environment aswell
Hey everyone! I've been working on an indoor courtyard scene for a while. I'll be adding in updates on the thread, still in its early process. Here's the reference image that I'm basing it off of. Scanned from a book. 5/18/14
Starting a new character, Buck the Clubsmith, one of jouste's terrific concepts (http://www.polycount.com/forum/showthread.php?t=53005&page=18). Would love any feedback at this stage, especially whether I more or less have the proportions right:
Didn't some folks get stopped from doing similar by child protective services a few years back? personally id be happy buying the games if it saved my kids from 18 years of bullying.
around 18, right after going into university :) Its hard for me to do wild when i feel so tired all the time, I usually fall asleep without even noticing :P
I was house hunting a not too long ago and here's the options in one new build neighborhood I was looking at: link 18 floor plans with 4 different variations each - basically just texture variations.
Out of all of those, triangulation C is the most optimised, but even that can be improved. That 18-gon can be optimally triangulated like this: There's more information here: http://www.polycount.com/forum/showthread.php?p=2213096#post2213096