Because these trails will be affixed to game objects (homing missiles that derive direction via code and rigid bodies, not the particle system themselves), i can't use a core trail render within the particle systems. The built in trail effect script for objects leaves a lot to be desired with lots of vertex overlaying of…
http://makearmanotwar.com/ btw this is a competition that might be fun for anyone out there. Lot of money to be had. I don't know much about the packing stuff and scripting and coding. I have a rough idea. We have designers that do that work. Animations depend on what you are doing. The memory point LOD define axis that…
not sure if this is the right place to post it, but i thought that i'd share a video (fairly old) that i just uploaded onto youtube. Its a french project (with english subtitles) in which we had to advertise a product within a minute or two... chek it out and tell me what u think: http://youtube.com/watch?v=hgKw7Bz2hf8 PS:…
Trying my hand at some animation, here is my 2nd try at a walk cycle and first try at a run cycle. I'm going to keep doing a lot of different animations and keep doing walk and run cycles until I get better at them. All crits are welcome and appreciated. RUN [ame] http://www.youtube.com/watch?v=ooq8QQJC34U[/ame] Walk…
[ QUOTE ] MAEBASHI, Gunma Pref. (Kyodo) An environment machinery maker has developed a robot that can be ridden and maneuvered like one in the animation series "Mobile Suit Gundam." [/ QUOTE ] http://www.japantimes.co.jp/cgi-bin/getarticle.pl5?nn20050518f2.htm
Pictures of the issue: http://imgur.com/a/aCyN0 Tutorial I followed: https://www.youtube.com/watch?v=WBhbKnjwcr8 I'm new to xNormal, anyone know what I did wrong?
My guess it's a main reason why Marmoset once got extremely popular to do game style renders . Not Mental ray or Arnold . Wish Marmoset could provide same style on-line shader node editor Blender does . Plus some code export to show shader programmer or to chatGPT what you want. For some weird reason there's no convenient…
That's usually my first thought when I see a mod based on someone else's IP ... 'Why not just come up with your own thing?' It's safer and you get to keep it.