Hi guys I have a problem when trying to bake textures and light of objects which have UV's that are based on camera. and i have another problem that is the baked textures have artifacts in it although i have raised up the no. of shadow rays as i use ray traced shadows.
So I updated my graphic card from a GTX 650 to a GTX 1060 expecting to get better render times on a pretty heavy scene (many polys, textures, etc.) But when I had my hands on it I didn't see any improvement at all at my render times so I started a deep deep research looking for the problem and did many different things…
Noob question of the day incoming: Just made a texture for a model and it's rendering ok when im rendering it with maya software but when i switch over to mental ray it renders completly black. Im using maya 2012. Anyone out there knows whats going on? Rendering with maya software: Rendering with mental ray: Hypershade…
*edit* sorry I put this in the wrong spot, wasn't paying attention. If a mod could move, thatd be great. Hey guys. I'm trying to render a prop I made that has a normal map applied to it in Mental Ray (Maya 7.0). I'm using the JS_Normalmapper Mental Ray Shader. Here is a screen of what it looks like without the normal map :…
I am having a tough time trying to create lens flare for my lights in Maya.Whenever I render with Mental ray,the lens flare doesn't show but shows in Maya software renderer.Also I tried using shadow Glow on my bulb polygonal mesh to get it to glow so I can use lens flare,but Maya crashes. Is there a way to create scatter…
I'm fine with Octane - I've used it, but have yet to really give it a production shot. There are so many good renderers these days. My main concern with V-Ray currently is that I've got a license that I had hoped to continue to use with Blender, but so far have not been able to. My affair with V-Ray started way back with…
Hello everyone, I have a problem with Phoenix fd and V ray rendering.Any simulation done in Phoenix is not visible in V ray rendering.The simulation is running without errors but is not visible in rendering.Please let me know if you know a solution to this problem.