Hi guys
I have a problem when trying to bake textures and light of objects which have UV's that are based on camera.
![bakedmiamaterialx8sgfol.png](http://img42.imageshack.us/img42/9004/bakedmiamaterialx8sgfol.png)
and i have another problem that is the baked textures have artifacts in it although i have raised up the no. of shadow rays as i use ray traced shadows.
![bakedmiamaterialx27sgal.png](http://img408.imageshack.us/img408/7742/bakedmiamaterialx27sgal.png)