Result of my CGMA Course - Weapons and Props for Games - with Dylan Mellot It was a good Course, a nice Challenge and I've to thank him for his great Feedback. I ended up taking it a bit further after the Course was done and this is my Result atm. I will still take aprox two more Weeks to fix some Stuff here and there and…
Ok just finished this bad boy last week and wanted to post this to share. If you saw my last project posting I did that asset in Substance Painter, so this time around I wanted to use DDO to see what results I get. In my opinion I fell that DDO is a better texturing program for now. Although, I do hate the fact that when…
Hi there, My name is Patrick Walsh, I specialize in weapon modelling and texturing but I am equally comfortable with all hardsurface modeling such as vehicles and level props etc. I have worked on upcoming titles for iPhone and XBLA. Apologies but I will not have a working website for a few weeks however most of my…
Hi, my name's Murphie and I'm a self-taught 2D character artist / weapon concept artist. Check out my portfolio, and if you like my style feel free to contact me at somedoghairs@gmail.com, or even add me on Discord at Murphie 💜#9859. I will try my best to respond ASAP. Portfolio: https://murphiej.artstation.com/ My rates…
Hello guys I'm part of the Unsung Vietnam mod team for arma 3. We are currently working on converting our older content from Arma 2 to Arma 3. As this is a straight port some of the 3D models are showing their age. So we are looking for artists hwo are willing to help us out creating 3d models and textures that can replace…
UPDATE!!! Finally have 3 weeks of free time coming up. Will have this textured by the end of week1. Any help with the closest edges of the scope? Should I just have of added more geo? Or is there something I can do to clean up those Normals. I'm baking in Max with a Projection Cage.…
Hello! Warsow is a freeware stand-alone cyberpunk deathmatch first person shooter based on the QFusion engine. (what a description :D ) You can get it here: www.warsow.net It has been in development for about 6-7 years now, but is still lacking in terms of media. There are only 5 character models and most of the weapon…
After my last attempt at a weapon failed somewhat miserably, I decided to do some more! 1.) First up, I redesigned my simple demon sword design to get this look: Maya Viewport // ~3200 tri // 512 tex 2.) After seeing all the cool guns and such that are constantly up here, a weird old musket sounded like a cool challenge.…
Hello everyone, and welcome to my thread! Low Poly assets done with blender and hand painted with procreate. I wanted to challenge myself, so I have textured all the assets in one texture, to optimize the pack. If you have any tip or critic let me know !! I'm new here, so I hope doing this right (if not, let me know).…
SHAPEWISE is expanding and looking for remote 3D artists to help create stunning artworks for our clients and our own game project. RESPONSIBILITIES - Producing high quality 3D assets suitable for production both technically and artistically.- Following closely provided photo references and concepts. Skills & Requirements…