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Re: XCOM 2
Reply by
ambershee
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Jun 2015
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General Discussion
It's a reasonable article. For those that don't want to read, it's Unreal Engine 3 with some bells and whistles like PBR.
Re: Sketchbook: Rodrigo Gonçalves
Reply by
rodgon
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Jun 2015
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Digital Sketchbooks
Project done to study some PBR textures. :) Based on the concept art of Nathan Gordon. [SKETCHFAB]37c4bd6735b541de939931c82af079b3[/SKETCHFAB]
Re: Substance Painter
Reply by
ZacD
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May 2015
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Technical Talk
Substance Painter unfortunately doesn't have a non-PBR shader, and probably wont have one anytime soon.
Re: Handpainted Textures Discord Community
Reply by
Francois_K
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Oct 2015
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General Discussion
I agree. Next you know someone else is doing one for PBR , handpainted normals and sculpting with a mouse.
Re: ArtofMark Substance Designer Digital Sketchbook
Reply by
killnpc
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Oct 2015
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3D Art Showcase & Critiques
Magnific! I love that a simple brick texture can geek me up. Love this pbr era of graphics!
Re: Medieval Warrior
Reply by
DEEPENDRA DEV JAISHI
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Feb 2015
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3D Art Showcase & Critiques
I Did a gun few days back while learning PBR texturing.... C&C are alwayzz welcome..:-)
Re: Light Direction Vector Disabled in Pixel Shaders - Does a Solution Exist?
Reply by
Xendance
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Feb 2015
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Unreal Engine
This is because the renderer is deferred, not because of PBR. You'd have to implement a forward renderer in order to get the light vector.
Re: Gonna sketch stuff up
Reply by
OctoKube
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Feb 2015
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3D Art Showcase & Critiques
not really a sketch, just preparing to give an old piece a PBR pass. Might as well keep it in my thread:
Re: Sketchbook: BetaRazer's Art
Reply by
BetaRazer
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Jan 2015
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Digital Sketchbooks
Some more PBR asset testing. Trying to get to grips with this workflow. Based from a tutorial. More will come.
Re: High-Quality 3D Rendering Software Discussion
Reply by
pior
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Sep 2017
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Technical Talk
The Unity Adam demo assets come with example scenes and models that are on par with any other PBR solution out there.
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