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[PAID] Male & Female PS2/PSP-Era Base Meshes (~1.2K Tris Each)

Hi all —
I’m developing a custom 3D framework inspired by sixth-generation console visuals (think PSP / early PS2). I’m looking to commission two clean, animation-ready humanoid base meshes — one male and one female — that I can use as the foundation for clothing and character variants.


Project Overview

The meshes will serve as universal “studio bases” for a framework that emulates fixed-function-pipeline rendering.
No PBR, no sculpt baking — just solid topology, good silhouette, and efficient UVs suitable for hand-painted diffuse maps.


Mesh Specs

  • Target tris: ~1,000 – 1,400 per mesh

  • Pose: Neutral A-pose (10 – 15 ° down)

  • Topology:

    • Clean edge loops at shoulders, elbows, and knees

    • Symmetrical, mirrored UV layout

    • Natural seams at neck, wrists, waist, and ankles

  • Texture: 256×256 or 512×512 diffuse-only map

  • Style refs: Crisis Core: FFVII, Kingdom Hearts: Birth By Sleep, The 3rd Birthday, MGS: Peacewalker


Compensation

Please DM me your quote — I’m flexible on pricing depending on experience, workflow, and deliverable quality.


Usage & Credits

These models will be used internally within a proprietary game framework.
Artist credit can be retained in documentation or listed among character artists — your choice.


If you have experience modeling for retro or hand-painted pipelines, send me your portfolio, quote, and estimated turnaround time.

Thanks!


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