Is it possible to disable ZTool mode on startup, or disable it altogether, in Zbrush? I'm having a real hard time dealing with this, eventually leading to losing work. :poly127: MudBox is more intuitive, both in UI and UX, but zBrush has all the nice things. :(
Hello guys, in this timelapse you can see how i have create a complex mesh like delicious waffle cone with add-on and some modifiers in few minutes! This is a first video of more cooking recipes with Blender! http://youtu.be/4DW4SPpEeMw
I know max has one, z brush has a ghosting mode which makes everything other than the mesh you are working on transparent which is not helpfull, especialy w/ orthographs. Either that Or ive got a wrong setting somewhere.
Lamont, yep, I was thinking the same thing. Could even just be a drop-shadow or something I guess. However this sort of thing makes the shader more complex (and expensive - although I have no idea how expensive it even is at the moment by current shader standards!). I messed up something tonight though and appear to have…
Hey Everyone, Over the last few months myself and a few other PC folk have been hard at work on a new video tutorial site / service. We're currently rolling it out to friends and early adopters and would love to get some feedback. If you're interested in picking up any of the videos we're running a promo code good for 30%…
I fully agree, I'm also not a fan of overblown high-budget experiences like recent COD games that offer little, to no depth (talking about the single player here, so don't hate on me yet :p ) and I've always been a huge fan of games that go right to the point. However, unlike Braid, Portal doesn't aspire to be something…
Hi guys Does anyone how could I access modifiers or subobjects in the stack of a selected object without leaving the expert mode? A quad menu would be great Cheers
It definitely looks impressive on the first glance, you have some really great looking assets and there is obviously a lot of hard work put into all of it. So you have some skills, dedication and some good looking portfolio shots, especially for a student. So nice job! BUT (there is always a but) you have some things that…
Hello guys I was wondering how to make a complex shader. I hopended a scene from unreal market place but is a bit difficult understand each node. Thank you at all ;)
Hello everyone, Here are my progresses of my second year university project, based on Nemanja Dojkic’s Fallout 76 – Harm-a-ceutical Chemistry Bench concept. I’ll also be exploring different interior environment ideas to find the best setting for the asset. The main hero asset for this project is the Harm-a-ceutical…