I started this scene a couple of days ago, im not sure where its going yet but ive made a moodboard. The scene is made up of two assets - 1 one rock & 1 skull. I have rotated and scaled my rocks to create the illusion of many different rocks. When I get to it I will vary some of the colours of the rocks, and maybe add some…
hey guys ive done my best to make the edge flow on the lids smooth in the skin weighting however in smooth mesh preview i still have these little ridges? Does anyone know what I can do or change in the scene to make it smoother? (Smooth brush just messes up the edge flow) __________________ The scene files is attached…
I'm having a difficult time applying a baked out lightmap to my scene in 3ds Max 2011. Basically, I have a plane with a concrete tile on it. I want to apply my lightmap on top of it and multiply like in photoshop. I can use only shaders that are in Max and should be viewable in viewport. Here's a simplified example...…
I am creating some custom lights for lightmap process in Maya. Some of my template are using multiple lights but I would light to hide the lights's icon in my viewport replacing by a custom of mine. Problem is if I switch the Visibility attribute value to "0", light will stop any activity in my scene... Then is there a way…
Herro PC! This is a model I just finished earlier today for a scene I am working on. This is really the first 100% game model I have ever done really.. The scene I have in mind is a small marina/dock area just after a zombie apocalypse. This is the first model I completed for it. It's going to be out on the end of the dock…
Another shot from my gaming reel, hope you like guys. Currently learning Unreal Editor, will hope to export this scene. Scene: Very Low Poly (8K), Simple Lights, some specs and normals. CC welcome Advice welcome as I'm still kinda new to game Dev. Download reel here: Direct Download - Aaron Robinson ONLINE PORTFOLIO Mirror…
Hello I have the following problem. On object in my scene does not allow me to select a single edge/face anymore only when clicking on vertecies it selects all edges/faces connected with that vertecies. On my second object in the scene I can select single edges/faces without a problem. I have no idea what I screwed up I…
Hello I have a 3d scene I'm working in Maya 2015 using Mental ray, I changed the simple lens to a mia_exposure_photographic lens. Then in the physical sky attribute I changed the RGB unit conversion to .318 on all three inputs. The problem is when I render a scene only the physical sun and sky render, but my area and point…
Hey Guys, I want to base my idea on 'Voodoo Magic'. A Throne Room filled with charms, amulets, magical powders, candles etc. Not 100% sure where I'm going with but here's a quick mood board. Also looking at Baz Luhrmann films for lighting inspiration (especially Romeo and Juliet/ scenes with candle light/ the Church scene…
Hello !We are two students and this is a real time scene we made in three weeks ! ;) Real time render : run at 50 FPS, Full Ultra in 4k with a GTX 1070 A part of the props we made with modular assets : Tiled Textures : We used Atlas Maps technic to optimise the scene : The Softs we used : _Maya _Substance Painter…