Day 13 Reference: https://www.artstation.com/artwork/0Xl98V by Mercurial Forge Time Taken 1h40m Notes: Started this one late in the day so I had to keep it shorter Feels like I'm not matching exactly on the proportions but I picked up some cool stuff in some of the shapes Still like the face overall! Great reference piece
Hey thanks everyone for all the great and helpful feedback. This model has gone through a ton of iterations so it's nice to know I'm on the right track. Getting some fresh eyes on it really helps. I'll try to hit up all your comments individually. TeriyakiStyle; Thanks! For scripts, I have a few custom scripts I use. The…
To be clear, I'd like to avoid this turning into A takes more skill than B, or B is more important than A. If you'd like to brow beat, you have the option of starting another thread. I'd like to stay on the subject of 'environments are more interesting than you might have considered'. To contrast Fate's approach to…
This is tailored towards beginners or curious people -------------------------------------------------------------------------------------------------------------------------------------------------------- GENERAL INFOS 1 - Yes, Cinema 4D works very well for a game workflow if you know your Software 2 - No, you 99% won't…
I know theirs a few, I'll see if I can dig them up later. till then here's some of my notes from when I was learning it, some of it may be off but I've tried to update it to some degree (incoming wall of text): MAYA Notes Basics Menu names: 1st down (menu type) = Status line 2nd down (Tabs) = Shelf Left = Toolbox Spacebar…
In this documentation, I describe in-depth the Hatched Ink Shader for Unreal Engine. I aimed this shader specifically at Concept Artists, but I can also imagine a use for it on games or anything else. If you have somehow stumbled over this documentation without knowing about the shader, you can get it here:…
I believe that a great artist is a person who knows how to inspire and motivate others. My whole purpose of this post is not just for me to achieve my personal achievements, but also help others to reach there goals and purpose in life. In this blog post, I'm going to share with you everything that I have learned. My Tips,…
Here follows a list of UK Developers, mostly console and mobile games but theres a few interactive tv and slot machine companies as well. I've left out audio companies and places that produce tools etc as Im trying to list places for Polycounters to get work. So I'd like your help in filling in the gaps. If you know of any…
RealTime eye for the character The Merchant I wanted to learn more about eye creation, so I decided to do the full pipeline myself. The iris base is from Texturing XYZ multi-channel irises that I reworked in ZBrush. The veins are from the Meta-Human eye's texture. This eye is made to be rendered in Unreal Engine 5, but is…
I've decided to shift all Unreal Engine tutorials and information, including free tools, materials, textures and uassets to my website at: B3D Game Dev http://b3dgamedev.com It's still in it's early phases of development, but there are tips on unreal tools already in there. I'm always open to questions or…