Hey guys. Petrol\Blood comp ended, but I didn't have time to finish! So I'm migrating my thread to P&P and I'm gonna bring it home! I didn't get much further than finishing most of the vehicle high poly and blocking out the character. My aim is to have everything fully completed to the competition specs, with as much time…
i'm currently adding insignia and vehicle number. warning signs are only on the interior of american army vehicles, like on the humvee "danger, pressing the gas pedal may accelerate vehicle"
hey polycount long time no see ! lately ive been doing a 2 week course in vehicle design and the brief was "A Vehicle that Sells a Product" and so i chose and ice cream van that may exist in a scifi western or fallout game. I wanted to have the vehicle towed by a cow that was also a source for the ice cream, as well as…
Looking good Some things; The horizontal lines are really intense, usually theyre pretty subtle The rim spikes are too big and look unwanted funny, it dosnt help the proportions of your model Also I think the scoop dosnt have a shape that compliments your truck, it just dosnt fit with the design and it dosnt look…
Key vehicles we fully Normal Map, you will never beat using a model for that process. For lesser vehicles, we only create High Poly models for key parts like the tires etc. Then paint on the remainder. We found that to be the most efficient way. We also break down our vehicles into common parts, not so useful for the…
Other than tactical markings, as the following image of an M113 MRV (Scorpian Turret) portrays, in fact a vehicle that was actually issued ordnance at the time I'd served which is now on permanent static display in one of our principle garrison towns, here in AUS: - 2 [B Squadron] - 1 [1 Troop] - Triangular Symbol denotes…
Welcome to PC! So just a few notes... The Prometheus environment needs some work. Firstly, I would take a look at these guys!! http://www.benprocter.com/prometheus/ http://vyle-art.com/portfolio/prometheus/ Really dial in this visual style, because there is nothing in your environment that really screams PROMETHEUS to me.…
I did not enter, but by my observation I noticed most projects suffered in one of the two categories: either the vehicle or the character. It's a pretty steep challenge to create a fully polished vehicle and a fully polished character. Not to mention the stand as well. It is obvious to see that most people preferred to…
I actually got my job before doing my art test. I was given the test at my interview on the Monday, said I could start it the following Friday and was offered the job on the Wednesday. I still did the test though - more to test myself than for the company. How long did you have? I had a week, but did it in a weekend -…
Hello all! Another concept vehicle that I had in mind for a while is the Mercury Cruiser, which is a light speeder vehicle used for quick transit. Sometime in the future I plan on texturing, animate, and composite this vehicle, but for now please C&C and enjoy! Concept and Modeling of the Mercury Cruiser