So Im having an issue with generating a Color ID Mask and Im probably doing wrong in the first place BUT here is my issue: The brown line between the white material and the plaster material is showing the material on the very bottom right now through the color ID map. Im assuming its due to the pixels located along that…
Thank you Benjammin! The problem is Photoshop color picker is in srgb and there is no linear option, same in 3ds max if I am not mistaken. I tried to calculate values by using that as a reference: https://marmoset.co/wp-content/uploads/2014/01/materialref03.png Roughness: Material Linear Srgb 0-1) Srgb(0-1) Srgb(0-255)…
Even if a proper cinematic was made for the next DomWar or whatever and it was balls to the walls awesome, it still wouldn't be worth it, nor would it be viewed very well. You are venturing into morally gray territory with them. Cinematics are nothing but a marketing gimmick to get people to buy games. You aren't selling…
Overall looks awesome. This is a problem with a lot of games, but because your shadows don't blend with one another a lot of the scenes in night time or with long shadows look like they have floating props. The very first image especially, the stuff on the wall perpendicular to the camera hasn't a lot of depth to it. It…
This is a great looking folio! I particularly like the Orc Choppa Crits: Little too much black in some of the textures. It appears you've reused the brick+plaster wall texture in 2 environment scenes(Taiwanese Grocery, and the dirty store room). Not a big deal but might be nice to use something new or at least not sourced…
The same arguement can be said about all advertising , its all spam in a way .... but there are occasional times when it works. today i was thinking of having a pizza for dinner , and on the way past on the bus i noticed a pizza hut with a delivery number plastered over it.... at some point i will take that number and use…
Watched it last night, want to hear what you guys think. Throwing spoilers in the title because I think it'd be difficult to review without spoilers eh :hushed: My personal opinion - It's fun. Really enjoyed it. Good subtle jokes for old fans all over the film. - Stormtroopers actually FEEL like a threat and an elite force…
LATEST UPDATE: ________________________________________________________________________________________________________ I'm a huge fan of the anime Gintama and decided to try and recreate the interior of the main character's house. My main goal of this piece is to get used to UE4, and also the PBR texture pipeline. What…
I just started yesterday. Just want to know what you think about it. And things I know: a) I haven't touched foliage yet. b) roof need more moss. c) plaster need moss. d) wood need moss. (to be consistent, stone have moss, why other part's wouldn't have it) Or maybe add it with some CE3 Magic instead of drawing this into…
Thank you so much @teodar23 :o I redid the mesh and the Uvs and not only are my textures now smaller, the mesh itself is so much neater >.> This was before and I know, its so ugly |D But now it looks like this....well at least it looked like this, yesterday, but then i changed my mind and made different texturesets for the…