I wanted to do a little Environment for my portfolio, but I have a few difficultied, cause I still don't know what I am doing here xD The plan was to do most of the work in Substance Designer, but its not looking good, so I probably have to change some stuff...
This is my blockout:
I photoshopped a few of my references into it:
I want to fill the room up with pillows and carpet and a few plants
First the things I already did and like:
I have variations fot the patterns and for the carpet and pillow meshes, so that they are not looking the same and i will change the colors when everything is together in the scene
But I tried doing this mural thing on the outside of the wall, but its not looking to good and my texture is huge and currently the inner wall is scaled really tiny in the uv...I know that with different polygroups in zbrush you can put different texture sets on different parts of the object, but I don't know how to do it in 3dsmax......I don't know :'D
I could really use feedback right now, cause I don't have anybody I could ask and I need a portfolio and need to find a job |D