How do I get a model I made in Max into Zbrush, and from zbrush into max? Is there a plugin I need, or is it just some simple import/export that I'm missing? I'm using Max 5 btw.
I found it pretty easy. Phone interviews aren't uncommon any more. The assistance you get really depends on the company and in some cases also how much you're worth to them. Tip: don't move furniture ;) Some places fly you in, but often after an initial phone interview. Some companies, especially in very exotic locations,…
Hello. I'm trying to animate a model for the Spring engine, which for those that don't know handles animations on a piece-by-piece basis in code (it's sliiightly outdated...). I've made an animation in 3dsmax, but I don't know how to get the rotations/translations (local axis) out per keyframe so I can use them in Spring's…
Has anyone else found this? I remember being a student over 10 years ago and could ask technical questions or my latest work in threads at places like polycount and would always get some kind of response within a day, often multiple responses. In the very few times I've posted this year, many times I get no answer at all.…
SOLVED. PROBLEM WITH PARALLELS NOT QUIXEL. Still getting photoshop error (0x80042260) with "Stability" update. Been happening ever since 1.4 which was quite a while back. 1.3 worked fine. I get the error every time I click 'create base' or plug in an id map (and yes, the maps have no transparency). Even if I just load an…
Can you please stop arguing this? Even in this orthographic, things further away are getting bigger than the nearer. I know what orthographic is, and the orthographic isn't being orthographic. My perspective view is still weird. For instance, revolving around a point on the mesh (as it usually does, centres on where you've…
Hello. I have some questions and it would be great to hear from you some information. What do a person need to know to get into internship as a prop artist? What is the difference between internship and junior position (skill difference)?
Hi, Not a long time user of the Quixel suite yet. Tried the 1.7 version but had a lot of problems with it. Figured I try out the new version since I have a license anyway. See there are a lot of improvements, like the improvements so far. I'm having a problem getting rid of this seam http://puu.sh/nJL11/609651f5b7.jpg It…
I know that one cannot actually rotate vertices, as they are points in 3D space. As far as I'm concerned, I can get the values of vertex positions from an object's mesh data. But, suppose I want to rotate an object in 3ds Max - how do I get the vertices of the mesh data from the rotated object? No matter which way I rotate…
I dont know whats going on.. Ive done all the steps that are listed here: http://freesdk.crydev.net/display/SDKDOC3/Installing+the+Maya+Tools And watched this video on youtube: [ame=" https://www.youtube.com/watch?v=hTNGNhqoDa8"]how to install Cryengine3 Exporter to Maya 2012 tutorial - YouTube[/ame] I still cant get this…