Ya I know that there moving more to Python, but don't you have to load Mel script commands in to the Python engine when your in Maya? Also don't you need to understand Mel script syntax to get the most out of Python?
Definitely an awesome book. Borrowed it from the library and think work has it in the bookshelf somewhere. Another awesome book if you're getting into Maya scripting [ame="http://www.amazon.com/Maya-Python-Games-Film-Reference/dp/0123785782"]Maya Python for Games and Film: A Complete Reference for Maya Python and the Maya…
I have been learning Python over the past few months and now am looking to focus my learning and experimenting more towards video games and making tools for games but have no idea where to start. So I was wondering what you guys and gals out there who do use Python for games use it for.
You are better off asking on GameDev.net as it's mostly artists here. With Python and Pet in the same sentence, they are probably on the wrong page. Lots of Python guys over there.
Maya is 2.4, 2.5, etc. (depends on what version of Maya you're using) Blender is Python 3, There are some "breaking" differences between Pything 2.x and Python 3, so be sure just to learn the one your apps require, though you'll eventually be using Python 3 in the future. :)