@astraldata Slopes are a bit problematic. Say you have a three-tile long strip and compare a flat plane versus planes covering the same distance but at different angles to meet different heights. The angled planes are longer, and if they are mapped for their distance, you'll have seams at one end. So as an exercise in…
Before and after satalite pictures. use the slider in the middle of the picture to scrub between the two. http://www.nytimes.com/interactive/2011/03/13/world/asia/satellite-photos-japan-before-and-after-tsunami.html?hp 6.5 minute video. goes from no water to houses gone.…
Hello Here's a little tool I made: https://dl.dropboxusercontent.com/u/167380/Copy-Paste Transforms.ms I hope it can help :) You just need to execute it in both max sessions. It uses object names to paste in your current selection or paste from specific nodes to a selection :) It saves transforms compared to parent, or…
yep, using zbrush and blender. Mostly only zbrush. Accidently deleted obj highres, so only .sbm from xnormal https://hotfile.com/dl/164979345/170b92a/1_high.sbm.html https://hotfile.com/dl/164979015/7174f8d/untitled.OBJ.html - lowres mesh https://hotfile.com/dl/164979068/e4c535e/new3_normals.TGA.html - tga normals tried…
Hertfordshire University Innovation Centre - http://www.herts.ac.uk/business-services/hire-our-facilities/innovation-centre If anyone does have a solid indie game in development and would like free office space and support getting it up and running then we can offer free office space, equipment support, Motion Capture,…
Ah, I see what you're saying. Not positive if that's just an artifact of the preview itself or not - I'll look at how I'm handling the offset there from centerpoint. Basically as PS brushes become softer, they actually get larger than the actual brushsize. A 100pixel solid brush is actually 100pixels wide - but a 100pixel…
Thanks errbody! I started writing this blog at the top of the year to try to put myself out into the community a bit and I'm really excited by your comments. @leleuxart - That's a good question and it really depends. Ideally, the lighting team should stake their claim early in the project so budgets are noted and accounted…