Happy Birthday To The Great Black & Green. 9 years ago or so: I was 16 going out with a very hot chick I do not have a picture of sadly lol. Besides that hanging with friends and occasionaly going on AOL. YUK! on another note: When Quake 3 came out and I came here, started my venture into 3D artistry as a hobby with all…
Thanks for the replies. I'll probably get rid of the sound. Yeah the Greek trireme, la nina and the WW1 truck are from Stainless Steel Art test. The only one that retains the specs from the tests though is La Nina. The original test for that model required me to use two 256 x 256 textures for it and the polycount (tris)…
Really good job with those items. I wonder how your items will look like after month when you will get used to workflow and limitations of Dota2. About game readability of items please double check if your normal direction aren't flipped. Files provided in technical requirements page have normals red-right/green-up however…
Ill just copy paste a post I made not to long ago. -- In Maya, make sure the bump2d node is set to tangent space normals and not bump. Maya also colour manages images, you want to disable this for your normal maps. Basically set the colour space to RAW in the file node. Also make sure that the green channel is correct. For…
@derphouse Some early critique for your addon (haven't tried it yet). The unreal / unity preset is it for green channel only? Could it instead be "invert green channel" checkbox it'd make it easier to understand. Let's say I work with Blender - Marmoset - UE4, I bake with default blender's or marmoset's settings so I have…
The textures are getting very muddy because there's a lot of reliance on tone over color to define value. The father has parts that actually go to black for example. A lot of his shirt seems to have green as a base value and then darker greens for shadows. This is kinda exacerbated by the energetic brushing, which is also…
Ikraan: I think you could just get away with inverting the green channel in this case. You shouldnt have to remake the normal map. Besides it may render it differently than max did with the tweaks you made to the projection cage and your color maps may not line up anymore... If you look at the green channel it will look as…
Hey wonderful people of Poly Count. So I'm working on these moss clumps for a project. I'm doing something along these lines: http://ww1.prweb.com/prfiles/2011/09/27/8839861/cushion-moss-large-clumps.jpg The problem is, whenever I make a little clump it really just looks like a green rock. It doesn't have that fuzzy…
[CLOSED] -- Thank you all for you interest. We have the position filled now. [PAID] 8 to 12 low-mid poly Martial Arts-style characters with a unique style Greetings— We are now working on our second title — a 2.5d hex-based martial arts strategy game. Each player choses an ancient warrior (typically a martial artist or…
lol oh god. Yep, I can attest to the existence of toilets like that in Greece. Used to have em in school. Tried to use em as little as possible. Apparently its good for you to use that kind though...one of the causes of hemmorhoids is because we dont squat when we poop.