And this thread just keeps on giving... I had a similar issue but only with the brushes. Sure enough, they were set to read only. Unchecked the "read only" box , restarted ZBrush 2018 and all's good with the world again. 1.Right click on the folder [Program Files > Pixologic > ZBrush 2018 (for me; yours may be different),…
"It works pretty well, the only downside is that I always have to execute the script when I reboot my computer." What I do for my scripts is, I have a directory I work on my scripts in, and in my Scripts/Startup folder I have a .ms file that uses getFiles "C:\\foo\\*.ms" and .mcr, then fileIn's them. I also delete any .bmp…
Actually it's just pretty straight forward, if you don't want to play with flashy addons or mods. Addons can be installed in the id1 folder, for example the retexture project goes in the id1/textures/ folder extracted. The most basic steps: 1. install quake 2. unzip <engine> in quake folder 3. run <engine> Controls and…
I have my smd and QC files in; D: \Program Files\Steam\SteamApps\MyUserName\Team Fortress2\TF2\ModelsSrc\ It saves the mdl files to; D: \Program Files\Steam\SteamApps\MyUserName\Team Fortress2\TF2\Models\CTF_Decker\ The line in my .qc file reads "$modelname CTF_decker/TF2_TugBoat.mdl" If I delete the CTF_Decker part from…
Hey guys! First post on polycount! I Wanted to share this piece, I hope you like it! Introduction I love games like Dead Island or Requisition VR. For this portfolio piece I wanted to get inspired by the crafty, impossible yet believable weapon designs of these games. What better than C4 attached to something like a…
what? download mzpRucksack.mzp download link ________________________________________ original first message: from my last GUI research in the texTools thread this little project evolved: What is a *.MZP file? NZP is simply a zip archive but renamed to MZP that can be evaluated in 3dsmax (e.g drag and drop, or run script).…
Hey, all. This is my first post here. I've heard this is the spot to go for harsh, but helpful crits. I'm working on a high poly (turbo-smoothed) squirrel to rig up for animation, but I've come across parts of the anatomy that are difficult for me to understand the contours of. Below are screenshots of where I'm at.…
A quick question for you fine people working in a studio environment, or those of you who work very organized :) : “How do you manage/distribute your brushes/plugins/tools/… inhouse?” Let me elaborate. In the (small) studio I am currently working at, we (used to) distribute art resources usually just by copying them from…
Added a small autostart script because a lot of people mentioned it. There is now a new file in the Max Hotbox folder called "MaxHotboxAutostart.ms". If you already use Max Hotbox then you should just copy this single file into your Max Hotbox folder so you can continue using your existent configuration. Just drag and drop…
The .GBX format is the Nadeo Game File format, and MoP is probably correct in it being a compression format. If I remember correctly, you create new skins for cars by creating a new folder for them. Check the folder which has all the directories with abbreviations for each country. Create a new folder there, and copy the…