Hey everyone, I have seen this model done before. I am almost completed with mine. I have this high poly pistol grip that I would like to wrap around the gun handle. You will see an extrusion on the handle that I would like to wrap or cut some of this up on. Now I thought about cutting it and then using an FFD box but it…
Hello guys! I have been working on the tank in my spare time and I am finally calling it finished. This gave me quite a hard time, learned a lot in process. Any comments and crits are highly appriciated! And here is turntable on Youtube (don't forget to watch in HD)…
Once I made high-poly gun but didn't have time to finish it in low-poly. So i decided to work on it again. I'll be posting updates here. Here is my highpoly
update from page 3 _______________________________ decided to do this gun next on a suggestion from gauss. started the blockout so far as a lil speed model.
:( Drugs finally caught up with him. http://www.popeater.com/2010/03/10/corey-haim-dies-38/?icid=main|aim|dl1|link3|http%3A%2F%2Fwww.popeater.com%2F2010%2F03%2F10%2Fcorey-haim-dies-38%2F edit: Misspelled his name in the thread title, too. Corey* Haim
Hi polycount, I've been working on a Custom .38 Special Revolver over the past 2 weeks. The aim is for it to be of similar quality to most weapons seen in modern fps games (see PBR/IBL/realistic). As for specs, I'm aiming for something similar to FC4: 12k to 15k poly count and 1024 to 2048 texture res as maximums. High…
38 Studios is currently looking for a skilled and creative Concept Artist to help in the development of a new game currently in pre-production. The ideal candidate would be able to produce a diverse visual range of innovative character and environment drawings, illustrations and storyboards. For more information, please…
Hello everyone and welcome to the Monthly Art Challenge for the month of March !!! Hey all ! Nice work so far to all who joined last month ! I do my to keep giving you various environments so you can improve your skills and if new people join to be comfortable enough to start working on these concepts. This time I included…