Hi all, First time asking for feedback on here for my portfolio! So I've finally graduating and I'm currently looking for a job! My portfolio can be found by clicking HERE I'm looking for feedback on how to make it more attractive and how to make myself look more employable! I've emailed about 30 companies already but with…
Hey guys :) My fiance and I finally got my new site layout online! It shows a bunch of work I recently posted in my Infamous 2 thread, as well as some more recent paintings. I got rid of a few older pieces too. Mostly looking for feedback on layout and functionality, and if there are any blatant issues that are bothersome.…
Hey! I'm a self-taught Jr. Env. Art. from brazil. I need some examples of industry work on my portfolio, so I'd love to work for you! If you think it's the right fit, send me a message! Here's my portfolio https://www.artstation.com/andrefelipe
Hello! For this entry I will be taking the creep den and turret. my concept was base on balinese culture .. and yes, I'am for indonesia (wkwkwk land :D ). here's some pictures that I took from google to help me to visualise my base concept idea. More posts incoming!
The green object on the 5th image in UDK Environment has something odd going on just below the top. Also, the green/yellow color combination isn't that appealing. The merc factions textures include high-resolution photographic textures and low resolution textures on the buildings, leading to a jarring effect where they…
Also, i see you used textures from the 3dtotal cd's, I didn't see any mention of those. And this isn't 'real time'. Here's a link that will also help you get started, I collected tons of stuff while doing my climb up the ladder as well. Environment Modeling FAQ & Resources MEGATHREAD…
Looking for modeling help for indie game in development Tungsten:Armored Outlaw. Need help with a small number of rocky/landform assets and background landscapes where you would res up blocking geometry with various rocks and landforms, ideally in Houdini or Zbrush. If you're interested, let me know your rates and…
Hello Polycount. I recently finished my first non-school related summer project :) Took a lot of inspiration from Dark souls 3, the scenery in that game is just awesome. I wanted to use Substance designer as much as possible and I ended up using that and Substance painter for all of the materials. I learned a ton of stuff…
Hi, there! So after being entering each day in polycount but not much posted, finally I present my portfolio with my latest work, that is my third year final project that I'm doing with: @Lesswanted(Carlos) Vicente Molina and Oscar Nacher. Edit: http://fgcastiglioni.blogspot.com.es/ Some friends told me about the…
We're on the lookout for an experienced UE4 technical artist with prior experience creating convincing water, waterfalls and fire. Must be realistic and have good performance framerates. Here is a decent example showing what we're after: https://youtu.be/wOKxBlk7TPY You'll work remotely with us through Skype Must have…