I'm in my mid thirties and been working in the gaming industry for 10+ years now at three very different game dev studios and I've never noticed anyone who looks over the age of 40 :p I think it's partly down to 'big' gaming studios still being relatively young, I guess for anyone who has worked in the industry for 30+…
A little Background of myself: Studie Certificates: Escape Studios Maya Comprehensive (Maya) CGS Workshop with Cesar Decal Jr. (Zbrush) Recognitions TalentDataBase 29/04/2008: Featured in the Gaming Channel TalentDataBase 28/01/2008: Featured in the Gaming Channel TalentDataBase 01/11/2007: Featured in the Gaming Channel…
Hey there. needing some help, C&C with my first building i chose to create the firehouse from ghostbusters as a learning curve. couple of reason ive picked this, basic shapes & plenty of ref online. some of the things that i want to learn from this are; - efficient way to model individual environment buildings. - uv layout…
Name: Mark Jones Email: mjonesgraphics@comcast.net Resume/Portfolio Link: www.mjonesgraphics.com Hello all, Just wanted to introduce myself. I am an industry veteran artist of over two decades, having worked on many award winning titles, such as the Elder Scrolls Series and Dark Age of Camelot. I have just finished work on…
PoBros is a leading provider of original interactive entertainment for cell phones and PCs. The company was founded in 2003 by game aficionados who have decades of combined industry experience, and have been involved in developing games from concept to market including many major AAA titles. Their passion and expertise…
Hi all, been ages have not posted in here. Finally managed to complete Chamferzone mech tutorial series, fun fact I just wanted to improve my workflow using Substance Painter and I ended up modelling the whole mech from scratch. Really enjoyed working on this and did couple of design changes, my goal was to get as clean…
Hey guys, I've seen a few vehicles being modeled on here so I'm guessing there's some sim/racing fans here? I work on the vehicle art team at Slightly Mad Studios on Project Cars. After lots of hard work and a few delays we're releasing our game today on PC. XboxOne and PS4 in a few days. I'm feeling pretty proud of what…
Been trying to vary my folio and get on the next gen band wagon lately. <u>PSP Environment</u> I'm at the stage where I've layed out the basic textures. Now need to add some detail, decals and decoration. http://www.sosmod.com/psp/NewRender1.jpg http://www.sosmod.com/psp/NewRender2.jpg…
Overwatch is looking for multi-talented 2D and 3D artists to join our team and work alongside a group of experienced developers having worked on some of the most popular mods including Zombie Panic: Source, Dystopia, Insurgency, Decadence, Sven Co-op and many more. We boast an active and professional development…
The local shops have weeks delays on repairs and I commute. Since the Bike I have now is getting long in the tooth, I have been thinking about replacing it. Kinda seeing whats out there. Hoping we have some enthusiasts out there?? Need: -Front Suspension Fork (Ride over poor quality roads/potholes) -All Weather Larger…