Any ideas?, the floor textures are a bit repetitive so need to very them and stuff. If u guys want an SDK you can have the models and texture to mess with!
<u>High Poly + Experimental</u>
Heres some bits and bobs I've been doing for 3d-palace, hopefully come out soon for tutorial release woo.
the psp scene textures look fat and soft, as in thick, puffy edges. You could tone these down in to thinner, single pixel highlights and it might improve, but you best bet may be in using more polygons and props. Have a look at some of the Untold legends and other similar themed psp games for reference.
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Looks good dude, if you can, next time make it so the images show up in the thread.
The environments remind me of Xmen Legends, which is a good thing.
That apu model looks neato.
Did you ever use your church for anything in the end?