It's been a bit of a while, so I have a lot of work to dump! My latest completed 3D project was Lunen the Alchemist. I've worked on PBR in the past, but I hadn't tried stylized PBR so I wanted to give it a go! It was also my first time using Marmoset Toolbag 3 for bakes, which I really liked :smile: model Currently I'm…
Heh yeah, as I read the thread name again I couldnt NOT think about your version of it. Damn! The life preserver is supposed to be a bit ironic, the character being a frog and all, but I also wanted the feel of him grabbing just every piece of equipment he could find. You know, like everything that can act as armor and…
[ QUOTE ] "nothing like it except for every single game that id has made in the last 15 years." << they spent 5 years making doom3, and thats all you described. ID Software has a unfair rep as having no story, but you have to remember Quake2 had a lot of story for its time and Doom3 is ID's only single player game made…
Removable battery for armor class AATA Fracture L3 made by Sian Electric. It has a capacity of 45 kWh, equipped with a quick-release mechanism for hot-swapping. Battery pack with anti-shatter booking. Dust-moisture protected. Withstands 1000 recharge cycles. 可拆卸电池为甲级AAA Fracture L3由西安电气制造。 它有45kWh容量,装备热交换的一个快释放机制。…
I'm making a model of an Elite from Halo, and it needs Retopo now. I manually retopo a LOT, but its still a pain for me. I'm asking your guys' input on how you might go about it consistently and efficiently. The model has many parts, and will still have up to ~40k of detail in the low poly. Many parts are…
Heya, Set the horse aside for a bit to work on doing a few human models. It's been remarked that there is a glaring lack of them on my site which needs to be adressed . This is the first throw. Presently at 2030 poly's. Took about a day's work to get to this point. For the time being she's still pretty generic but I wanted…
Hi there. I've been a long-time lurker of Polycount's forums, and made a conscious decision that I'd get more involved once I'd honed my skills to an appropriate level. I'm creating this topic because now, not only do I think I have a decent portfolio under my belt, but I've actually found some tangible success in the…
3d Artist:Brian Kenny Demo Reel: Click Here! Email: BrnKenny@yahoo.com Hi, I'm a 3d artist/ rigger living in Washington State and am looking for any 3d freelance work available. My focus has been on character modeling and rigging but I have also had experience modeling hard surface objects like cars, guns, and armor. I am…
Well I decided I would start a thread here and see how it goes, for my first post I wanted to talk about improving my thumbnails/shape language with my character designs, these are all based on artwork by Angus Mcbride btw. I started with this guy He's not bad, but I wanted better, pretty unhappy with my exaggeration and…
Hello everyone. I've been thinking of working on CSGO skins for a while now. And once i found this contest i thought this is where i start :) The skin will be for Desert Eagle with a robot/cyborg theme. In particular i draw most of my inspiration from the Robocop movies. I want the final piece to look as if it has metal…