Series of props for medieval cemetery #2 Three more props for the medieval cemetry series — crosses this time. I also plan to make two more packs with three-four props in each one and after that fix some stuff (like lighting, contrasts and some decor) in whole project. My level of drawing chages all the time and I want the…
I honestly was never super impressed with the FF series, much less so with anything passed FF9. I mean, they were good. I just prefer the more simple storylines and whimsical characters and plots of the Dragon Quest series. While FFXV looks cool I'd be much more excited if there was an announcement for Level 5 to make a…
I read that this has become HBO's most successful show since The Sopranos and Sex and the City. Sadly though, it hasn't really taken off until people heard about the second season, because no one even knew it was on! This show always gets me with the ending of the episodes. They never seem like they should end, I always…
People keep mentioning Discord, but I’ve been using Reddit more. Information is easily searchable and there’s separate subreddits for things like ZBrush, Substance, Unreal, etc. The problem is, Reddit seems to attract a certain type of user. Something about the semi-informal moderation with community members policing…
Production company We are a small start-up animation company who are looking for workers for hire. To help participate in an animation series named "Margola and Hunts". This is a multi-episode series containing 10-12, 30 minute long episodes that may be cut down to 15 minute mini-sodes. Along with the series work, Three to…
Hi Polycount, I've recently installed Substance Painter. I started watching the YouTube video tutorial series for it and I downloaded the project files to use but for some reason I can't open them :@ I also found that I don't have a samples folder or any of its content (which is used in the video tutorial series on…
Ohh, this is very cool! I love concepts by Longque Chen, his whole series on mechanical fauna is brilliant. =) I'd recommend to get a human-sized mannequin model into your scene so you always have a real life size reference. That helps a lot with keeping scale in mind. Also makes sure that the overall size of the model is…
Started a new portfolio project, which I will share development updates here. My plan is to make a new character from The Witcher series. A few new workflows/methods will be used that I haven't made use of before, or enough of, such as tiling details to make chainlinked armour, to texture realistic hand-painted human skin,…
Hey Polycount, I'm working on a top-down online shooter right now and am looking for someone that can help me out with the player graphics (and other graphics, if someone feels so inspired). The project is already well underway. You can read about it and see screenshots here:…
Crystal Dynamics is looking for a technical animator to join its staff on an unannounced next-generation title at its studio in Menlo Park at the heart of northern California's Silicon Valley. Title Description: The primary focus of the Technical Animator is designing, implementing, and maintaining animation related tools…