This behaviour must have been introduced as a "fix" to something else? I just revisited a heavy morphing project done in 3DS Max 2009. At the time I was doing all sorts of linear and progressive morphs between human models at different ages. Not an issue. Now opening the meshes in 2022 gives me this weird behaviour, where…
Try Kaiser; http://number-none.com/product/Mipmapping,%20Part%202/index.html (and gamma correction?) You might find that your problem is coming from the filtering and turning up/on ansio would help. http://en.wikipedia.org/wiki/Anisotropic_filtering Mips are essential for performance! But actually before that can be said…
http://uk.games.ign.com/articles/122/1222024p1.html Just came across this on IGN, seems like all the QA department and quite a few from the marketing and design area have been laid off at Sega America in a final round of cuts :( I don't like this sudden influx of bad news, seems like one of us has a new story about it…
Very nice. I like the mood established with the desaturated textures. If you squint your eyes to blur out the detail, you will see (especially in the first shot) that the character is hard to dsitinguish. (in terms of values especially.) You could play with the values (foreground vs mid ground vs background), to the best…
I'd just like to add that you guys should consider adding a clause to your agreements with organizations/players that if they disband/go through any major roster changes or enact any unprofessional or harmful conduct (322) before a set is accepted to the game that you could remove them from the submission (resubmit without…
[ QUOTE ] Gigabyte 6800GT 256mb for 249. It seems to be the best 'bang' for the buck right now. [/ QUOTE ] DO NOT, I repeat DO NOT get a Gigabyte. That supposed pipe cooling heatsink is only in reality held on to the chip with double sided thermal tape. You will idle around 140-150 degrees. The only solution I found was…
Hi everyone! This is a general question that I hope I can get some clarification on. But I'm getting the vector direction, angle, distance, and dot product of an object. I cannot for the life of me understand what some of the output means or how I can use it to set conditions in my code for the direction. For example:…
Hi guys! So I was surfing artstation and found this character by Pedro Conti. https://cdna.artstation.com/p/assets/images/images/021/790/752/large/pedro-conti-gorillaz.jpg?1572962947 I love that pilling texture on the jacket and would love to learn how to go about making something like that, but I can't seem to find online…
I have a maya binary scene that crashes shortly after loading, while the textures are still loading in the scene. Crashes in both 2022 and 2023 versions whether I open the file directly or import it. I suspect it is corrupted mash network node because going back incremental saves, I cannot open until before I used a mash…